Left 4 Dead 2

Left 4 Dead 2

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Farquhar-Hill Carbine (AK-47)
   
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Game Content: Weapons, Items
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Opdateret:
147.918 MB
15. sep. 2017 kl. 14:00
17. sep. 2017 kl. 14:24
2 ændringsbemærkninger ( vis )

Abonner for at downloade
Farquhar-Hill Carbine (AK-47)

I 1 samling af Tööttieläin
Töötti's Vintage Weaponry
68 genstande
Beskrivelse
Fictional carbine version of early self-loading rifle.

Replaces AK-47.

People in original Farquhar-Hill addon's comments had disagreement on whether it was semi- or fully automatic. Reading the comments gave me an idea of carbine variant that could have been developed, if the development wasn't dropped.

NOTE: If you are using both this and military sniper mod at the same time, the game's addons page claims that the addons are conflicting. The "conflict" is caused by the mods sharing textures. The addons CAN be used together.

Includes:
- Viewmodel
- Worldmodel
- Custom first-person animations

Does not include:
- Custom sounds
- HUD image

Credits:
- World model rigging was based on Lt. Rocky's "World Model Weapon Fixes" addon


Feedback and comments are appreciated.
45 kommentarer
Tööttieläin  [ophavsmand] 15. nov. 2021 kl. 17:43 
@ Pwner1: Ellei Last Stand-päivitys muuttanut jotain, niin pelin isoilla aseilla ei itse asiassa ole erillisiä tyhjän lippaan animaatioita. Kehittäjät aikoinaan ovat päättäneet, että vain pistoolit tarvitsevat kyseisen mekaniikan.

Muuten hauska idea :D
Pwner1 15. nov. 2021 kl. 16:50 
Tiiäkkö mikä ois äärimmäisen huvittavaa? Koska Left 4 Deadissa on vajaan ja tyhjän lippaan animaatio mahdollisuus erikseen, niin että kun tämän aseen lataa kun lippassa on ammuksia, niin ne varisisivat maahan kuin kävisi todellisuudessakin.
Link 17. apr. 2019 kl. 4:23 
memory of days of battlefield1
PurpleBrownBear 30. maj 2018 kl. 19:55 
Lewis gun next? :)
农 村 拓 哉 14. maj 2018 kl. 1:51 
cooool thanks man
Tööttieläin  [ophavsmand] 1. feb. 2018 kl. 6:49 
@ Alex_D_Vasilkov: Might be. Atleast I haven't linked anything here.

The idea was for this to be fully automatic carbine like M2/M3 Carbine, so I'd guess 750 rounds per minute sounds about right.
Alex_D #NoWar 1. feb. 2018 kl. 4:13 
1. Have I never made a HUD icon for this one? I can't find it anywhere, lol.

2. How high/low would be the cyclic rate of fire if it were full-auto? What value should I pick for the "script"?
Tööttieläin  [ophavsmand] 24. nov. 2017 kl. 7:14 
@ joey.mosier1021: :)
OBEY-LIT21 18. nov. 2017 kl. 18:47 
:steamhappy:
OBEY-LIT21 18. nov. 2017 kl. 18:47 
This model is so cool