Left 4 Dead 2
Оценок: 450
Farquhar-Hill Carbine (AK-47)
   
Наградить
В избранное
В избранном
Удалить
Game Content: Weapons, Items
Размер файла
Добавлен
Изменён
147.918 MB
15 сен. 2017 г. в 14:00
17 сен. 2017 г. в 14:24
Обновлений: 2 (просмотреть)

Подпишитесь, чтобы загрузить
Farquhar-Hill Carbine (AK-47)

В 1 коллекции, созданной Tööttieläin
Töötti's Vintage Weaponry
Предметов: 68
Описание
Fictional carbine version of early self-loading rifle.

Replaces AK-47.

People in original Farquhar-Hill addon's comments had disagreement on whether it was semi- or fully automatic. Reading the comments gave me an idea of carbine variant that could have been developed, if the development wasn't dropped.

NOTE: If you are using both this and military sniper mod at the same time, the game's addons page claims that the addons are conflicting. The "conflict" is caused by the mods sharing textures. The addons CAN be used together.

Includes:
- Viewmodel
- Worldmodel
- Custom first-person animations

Does not include:
- Custom sounds
- HUD image

Credits:
- World model rigging was based on Lt. Rocky's "World Model Weapon Fixes" addon


Feedback and comments are appreciated.
Комментариев: 45
Tööttieläin  [создатель] 15 ноя. 2021 г. в 17:43 
@ Pwner1: Ellei Last Stand-päivitys muuttanut jotain, niin pelin isoilla aseilla ei itse asiassa ole erillisiä tyhjän lippaan animaatioita. Kehittäjät aikoinaan ovat päättäneet, että vain pistoolit tarvitsevat kyseisen mekaniikan.

Muuten hauska idea :D
Pwner1 15 ноя. 2021 г. в 16:50 
Tiiäkkö mikä ois äärimmäisen huvittavaa? Koska Left 4 Deadissa on vajaan ja tyhjän lippaan animaatio mahdollisuus erikseen, niin että kun tämän aseen lataa kun lippassa on ammuksia, niin ne varisisivat maahan kuin kävisi todellisuudessakin.
Link 17 апр. 2019 г. в 4:23 
memory of days of battlefield1
PurpleBrownBear 30 мая. 2018 г. в 19:55 
Lewis gun next? :)
农 村 拓 哉 14 мая. 2018 г. в 1:51 
cooool thanks man
Tööttieläin  [создатель] 1 фев. 2018 г. в 6:49 
@ Alex_D_Vasilkov: Might be. Atleast I haven't linked anything here.

The idea was for this to be fully automatic carbine like M2/M3 Carbine, so I'd guess 750 rounds per minute sounds about right.
Alex_D #NoWar 1 фев. 2018 г. в 4:13 
1. Have I never made a HUD icon for this one? I can't find it anywhere, lol.

2. How high/low would be the cyclic rate of fire if it were full-auto? What value should I pick for the "script"?
Tööttieläin  [создатель] 24 ноя. 2017 г. в 7:14 
@ joey.mosier1021: :)
OBEY-LIT21 18 ноя. 2017 г. в 18:47 
:steamhappy:
OBEY-LIT21 18 ноя. 2017 г. в 18:47 
This model is so cool