Left 4 Dead 2

Left 4 Dead 2

450 oy
Farquhar-Hill Carbine (AK-47)
   
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Game Content: Weapons, Items
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147.918 MB
15 Eyl 2017 @ 14:00
17 Eyl 2017 @ 14:24
2 Değişiklik Notu ( görüntüle )

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Farquhar-Hill Carbine (AK-47)

Tööttieläin tarafından 1 koleksiyonda
Töötti's Vintage Weaponry
68 öğe
Açıklama
Fictional carbine version of early self-loading rifle.

Replaces AK-47.

People in original Farquhar-Hill addon's comments had disagreement on whether it was semi- or fully automatic. Reading the comments gave me an idea of carbine variant that could have been developed, if the development wasn't dropped.

NOTE: If you are using both this and military sniper mod at the same time, the game's addons page claims that the addons are conflicting. The "conflict" is caused by the mods sharing textures. The addons CAN be used together.

Includes:
- Viewmodel
- Worldmodel
- Custom first-person animations

Does not include:
- Custom sounds
- HUD image

Credits:
- World model rigging was based on Lt. Rocky's "World Model Weapon Fixes" addon


Feedback and comments are appreciated.
45 Yorum
Tööttieläin  [yaratıcı] 15 Kas 2021 @ 17:43 
@ Pwner1: Ellei Last Stand-päivitys muuttanut jotain, niin pelin isoilla aseilla ei itse asiassa ole erillisiä tyhjän lippaan animaatioita. Kehittäjät aikoinaan ovat päättäneet, että vain pistoolit tarvitsevat kyseisen mekaniikan.

Muuten hauska idea :D
Pwner1 15 Kas 2021 @ 16:50 
Tiiäkkö mikä ois äärimmäisen huvittavaa? Koska Left 4 Deadissa on vajaan ja tyhjän lippaan animaatio mahdollisuus erikseen, niin että kun tämän aseen lataa kun lippassa on ammuksia, niin ne varisisivat maahan kuin kävisi todellisuudessakin.
Link 17 Nis 2019 @ 4:23 
memory of days of battlefield1
PurpleBrownBear 30 May 2018 @ 19:55 
Lewis gun next? :)
农 村 拓 哉 14 May 2018 @ 1:51 
cooool thanks man
Tööttieläin  [yaratıcı] 1 Şub 2018 @ 6:49 
@ Alex_D_Vasilkov: Might be. Atleast I haven't linked anything here.

The idea was for this to be fully automatic carbine like M2/M3 Carbine, so I'd guess 750 rounds per minute sounds about right.
Alex_D #NoWar 1 Şub 2018 @ 4:13 
1. Have I never made a HUD icon for this one? I can't find it anywhere, lol.

2. How high/low would be the cyclic rate of fire if it were full-auto? What value should I pick for the "script"?
Tööttieläin  [yaratıcı] 24 Kas 2017 @ 7:14 
@ joey.mosier1021: :)
OBEY-LIT21 18 Kas 2017 @ 18:47 
:steamhappy:
OBEY-LIT21 18 Kas 2017 @ 18:47 
This model is so cool