Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
I removed the mod days ago due to issues, but entirely spaced to supply bug reports and logs. Apologies for that!
Hazzer, not sure if it was mentioned earlier, but when I lock doors on a grav ship, when I fly to a new map tile, it resets all the locks back to dedfault, removing all my changes to them.
@LZIM - please include logs with stacktrace.
@Kosh - If I remember correctly keeping doors force opened works as unlocked doors. Will check this one, but in 95% force open door works as designed
i made a save with just this mod and char editor and a 6 year old child could even just wander into a room with children lock on