Total War: WARHAMMER II

Total War: WARHAMMER II

144 ratings
03 Better Beastmen and Savages Hordes (Optional)
   
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Tags: mod, Campaign
File Size
Posted
Updated
45.634 KB
27 Oct, 2017 @ 9:04am
12 Sep, 2019 @ 4:10am
10 Change Notes ( view )

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03 Better Beastmen and Savages Hordes (Optional)

In 2 collections by MINOS
MINOS Mods for Total War Warhammer 2
35 items
Better AI 2 - SUBMODS
16 items
Description
This is a Submod for Better AI 2, which makes the Hordes for Beastmen and Savages harder.



This Mod can also be used standalone without Better AI 2 !



More Respawns for defeated Hordes.
Better Buildings for them.
Better Unit Compilations.
More Units for them.


"wh_main_grn_skull-takerz",
"wh_main_grn_top_knotz",
"wh_dlc03_bst_beastmen",
"wh_dlc03_bst_redhorn",
"wh_dlc03_bst_jagged_horn",
"wh2_main_bst_blooded_axe",
"wh2_main_bst_manblight",
"wh2_main_bst_ripper_horn",
"wh2_main_grn_blue_vipers",
"wh2_main_bst_stone_horn",
"wh2_main_bst_skrinderkin",
"wh2_main_bst_shadowgor"

Added these:

"wh2_main_grn_blue_vipers",
"wh2_main_bst_stone_horn",
"wh2_main_bst_skrinderkin",



Whereas in Vanilla, defeated Hordes only spawn around Human Regions, in my Mod they spawn randomly on the Map, on additional Map Locations.

(Scriptpart for that was made by a very friendly "Drunken Flamingo"

:)



Savegame compatible.



Compatible with most of my Mods, like no PO Penalty, no extra Upkeep, etc.



Big Thanks to Crynsos, Drunken Flamingo, Leylo and Uriak for the Helping Hands!



If you like this Mod, pls subscribe and mark as Favourite:



Thank you!
Popular Discussions View All (1)
0
14 Nov, 2017 @ 1:30am
Horde Spawn Locations
MINOS
68 Comments
Fikus 29 May, 2021 @ 10:05am 
HI
does this still; work :) ??
paulwhitlock2 2 May, 2020 @ 5:42am 
Hi Minos I have a question.

I am trying to teach myself to mod the campaign and I made a new Savage Orc faction as a horde, but I am having trouble adding them to the campaign map. I can't see how to add them, so any help would be greatly appreciated.
heroxuting 30 Jan, 2020 @ 10:12pm 
Compatible with SFO?
MINOS  [author] 21 Dec, 2019 @ 9:44am 
Could happen with outdated Mods...
Crusader 21 Dec, 2019 @ 9:41am 
Game is crashing with this mod immediately after launch
slapda11as 12 Dec, 2019 @ 7:07pm 
M I N O S is this going to stay updated your mods a a must to play with
Lux Imperia 15 Oct, 2019 @ 1:17pm 
@slapda11as yes it is
slapda11as 15 Oct, 2019 @ 12:23pm 
Hello, M I N O S is this mod compatible with Rise of the Beastmen - revisited (ME) (Empire Patch Read??????
SuGuRI 13 Oct, 2019 @ 5:03am 
s it compatibility with zarkis Rise of the Beastmen - revisited ?
Pimpin Pippin 27 Sep, 2019 @ 7:57am 
Yea if possible making Nakai keep coming back similar to beastmen hordes would be great!