RimWorld

RimWorld

137 ratings
Galaxy Life
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
1.507 MB
18 Nov, 2017 @ 12:14am
15 Mar, 2024 @ 8:09am
17 Change Notes ( view )

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Galaxy Life

Description
AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.5) WAS THE LAST UPDATE

Take care everyone,
xxx spoon





[A Dog Said (old version) Patch is now integrated, no need for changes on your part (it will only activate if ADS is present)


Adds various alien creatures. After all..we're in space. So where's all the alien life?


DISCLAIMER: I dont think this mod is balanced or anything. Some might even find it quite Op. I had created it a while ago (and released privately) mostly for the sake of diff leather colors and ♥♥♥♥♥ and grins tbh. dont expect a super balanced anything really.


Fluffins are basically like farmanimals, they appear wild in colder regions and give both milk and wool.

Tukiri are like a big Bird (turkey and the like) and live wild in deserts and warm places

Devilstalkers are a bit like a big predatory cat. Can be tamed...but beware

Hyperweavers are big spider-like creatures that live in jungles and (if you manage to buy or tame one) produce hypearweave that can be sheared off of them. They also lay eggs.

Nightstalkers are the big bad predators (a few of them can actually fell a thrumbo)





Ludeon Forum Link[ludeon.com]

58 Comments
Doc Sophie 13 May, 2024 @ 7:53am 
Thank you for 10 years of modding!
Gunanuna 21 Oct, 2022 @ 5:22pm 
Thank you for this mod! :)
Syrus 13 Nov, 2021 @ 8:12am 
You may wish to add the "Animals"-thingCategory to "AnimalThingBaseGalaxy".
(I noticed this, because your animals don't show up for my Customize Animals mod.)
:)
pgames-food 5 Sep, 2021 @ 8:57pm 
thanks for 1.3 :)
Purple Farmer 5 Sep, 2021 @ 7:51am 
Thank you for keeping this updated!
witchyspoon  [author] 3 Sep, 2021 @ 7:41am 
oops
miku567 3 Sep, 2021 @ 7:34am 
Just noticed that the description of Hyperweaver eggs mention Tukiri
Röstli 26 Jul, 2021 @ 4:22am 
Haha, no worries, I just saw your last / condensed comment. I usually just make these patches for myself, so I don't bother uploading them as separate mods, but I like to post them in the mod's comments, in case the author would be interested in them. Plus, I always thought it was annoying to have patches as separate mods, especially when they don't change anything about the mod itself (just how they interact with other mods).

As for simplicity, the code in the patch is based off of the code VE animals uses for its patches, so it be easy to adjust. Anyway, thank you for the quick response, and I hope the patch helps.
witchyspoon  [author] 26 Jul, 2021 @ 4:04am 
okay so i just deleted my other comments as they were all over the place.
1. thank you
2. do you not want to upload this yourself as a ws item? (loaded in mod order after Galaxy L)
3. yes i can add it as the xml patchoperation is a simple one and only is active when the other mod is too (the xml simplicity is important for me for minimal maintenance that I can do myself)
4. thank you again.
Röstli 26 Jul, 2021 @ 1:16am 
Thank you for updating Galaxy Life to 1.3 so quickly, having a bit of extra variety in the wildlife is really nice. However, I noticed that this mod doesn't have an Alpha Biomes patch yet, and that these animals can only spawn in vanilla biomes. So I made an Alpha Biomes patch for my personal version and was wondering if you would be interested in adding it in. The spawn rates are based on their vanilla biome equivalants (Tar pits -> Arid Shrubland, Propane Lakes -> Ice Sheet, etc.), although I increased the spawn rate for Nightslakers in the Forsaken Crags biome (since it favors nocturnal animals).

If you'd like the patch, I uploaded it to Dropbox: https://www.dropbox.com/s/lynebtjlyptu8ba/AlphaBiomesPatch.xml?dl=0