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Tyrant SNPC[Resident Evil]
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
12.367 MB
19 Nov, 2017 @ 10:02am
16 Sep, 2020 @ 8:05am
9 Change Notes ( view )

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Tyrant SNPC[Resident Evil]

Description
Very strong creature from Resident Evil series. He can crush you skull in few hits. Shooting in head will help you more that shooting in body.

NPC located in NPC's>RE:DC(that mean Resident Evil: Darkside Chronicles, because i used models from this game).



Console commands:
  • re_npc_tyrant_mutation (2 def.) - added just for fun. You can control tyrant mutation using this command. 0 - no mutation, 1 - transform into T-078, 2 - transform into T-103, 3 - transform into T-078 and then into T-103.
  • re_npc_tyrant_bullet_defence (6 def.) - body bullet damage will be changed using formula "DAMAGE-THIS_VALUE".
  • re_npc_tyrant_m1_bullet_defence (22 def.) - same, but for T-078.
  • re_npc_tyrant_m2_bullet_defence (44 def.) - same, but for T-103.
  • re_npc_tyrant_protection (0.17 def.) - body non-bullet damage will be changed using formula "DAMAGE*(1-THIS_VALUE)".
  • re_npc_tyrant_m1_protection (0.27 def.) - same, but for T-078.
  • re_npc_tyrant_m2_protection (0.43 def.) - same, but for T-103.
  • re_npc_tyrant_protection_head (0.11 def.) - head damage will be changed using formula "DAMAGE*(1-THIS_VALUE)".
  • re_npc_tyrant_damage_multiplier (1 def.) - tyrant damage will be scaled by this value. Possible values 0.2 - 2.
  • re_npc_grab_corpse_dietime (6 def.) - ragdoll created by deadly grab attack will be destroyed after this amount of seconds. 0 - disable ragdoll disappearing.



Credits:
-Models, textures, animations, idea - CAPCOM.
-Sounds - Valve.
-Porting, coding, some animations - ERROR(me).
-Player ragdoll color code (for grab attack) - TFA.
-Testers - Hank the God, ϟLightning Boltϟ.
-Screenshots - ϟLightning Boltϟ.



Support:
•You can find info about how to support me in one of the mod's discussions.
Popular Discussions View All (7)
88
16 Oct, 2023 @ 6:37am
All in favor of ERROR making a Resident Evil SNPC pack say Aye!
thistledown, little mousedoll
38
1
13 Mar, 2021 @ 10:44am
congrats you scared the living♥♥♥♥♥♥out of me
Nuclear808
11
17 Mar, 2018 @ 7:49pm
Listen Up
MathewofMathoria
671 Comments
Tmccanna 27 Jun @ 4:26pm 
dumb gorilla thing cant open doors :(
Red 2.1 10 Jun @ 1:06pm 
Луа еррор
爱笑的佐巴扬 10 Jun @ 9:45am 
[Tyrant SNPC[Resident Evil]] lua/entities/npc_re_tyrant/init.lua:1354: bad argument #3 to 'Play' (number expected, got userdata)
1. Play - [C]:-1
2. unknown - lua/entities/npc_re_tyrant/init.lua:1354
JosKer 2 Jun @ 8:57am 
When are you going to update this long forgotten SNPC?
Kerosenn 30 May @ 5:06pm 
Bit of a shame that this is bugged. The second phase picking up NPCs and tossing them is such a novel idea!
Lucas The SnowAngel 29 Mar @ 2:49pm 
Okay so now the npc is bugged to the point where it does nothing but wonder around and do nothing, not attack me or other npcs that aren't zombies.
certified tomfoolery 23 Mar @ 5:52pm 
evil tntboss115
0z0Nis 3 Dec, 2024 @ 12:23am 
Можно convar, который отключает смертельную хватку?
Mr.Terrestrial 16 Nov, 2024 @ 3:27am 
when i try to mutate him.It just doesn't work
adam 24 Aug, 2024 @ 1:16pm 
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