RimWorld
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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1.559 MB
2017年12月17日 18時30分
7月25日 14時52分
75 項目の変更履歴 ( 表示 )

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Designator Shapes

Merthykins 作成の 1 件のコレクション
Merthsoft's Mods
11 アイテム
解説
Adds the following shapes to the default shapes menu:
- Freeform line
- Midpoint circle
- Sun lamp outline and fill
- Orbital trade beacon outline and fill

(Want individual shapes?

Trade Beacon: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3533891331
Sunlamp: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3533863758
Flood Fill: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3534423645
Midpoint Circles: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3533973266

Enjoy!)

Also adds a new shape palette with the following:
- Line (including diagonal and freeform)
- Rectangle
- Ellipse
- Circle
- Pentagon
- Hexagon
Also includes these pre-defined object shapes (both filled and outline):
- Sun lamp
- Orbital trade beacon

See the shape dictionary in the mod settings!

There's also a flood-fill tool, as well as undo/redo functionality when the game is paused.

To use:
- Select the task you want to do (build, mine, zone, etc.)
- Select the shape you want to draw in the shapes menu
-- Shapes with a "+" sign on them enter a sub-menu. Select the shape from within that menu
-- Some sub-menus have additional sub-menus. The "+" sign goes deeper into a sub-menu, the "-" sign goes back out
-- Within the rectangle and ellipse sub-menu are the "size input shapes" menu. From here you can define a width and height in the input menu and it will draw that shape in the given size from the middle.
- Use the rotate keys to rotate the shape
- Use the F key (or the key you have bound to "forbid item") to toggle filling of corners.
- There's a setting to allow you to add a "toggle" button that will collapse the menu and restore vanilla functionality.

There are settings you can adjust for flood-fill, the style of menu navigation, and the size and location of the shape menu. You can also drag the menu to put it wherever is most comfortable for you.

ROTATION:
Some shapes have rotations (such as a diamond for the square). You will need to enable this feature in the mod settings if you want it.

PLEASE READ THIS SECTION IF YOU ARE USING RIMFACTORY OR SOS2!
THERE ARE MOD SETTINGS TO HELP CONFIGURE THE COMPATABILITY, BUT IT'S UP TO YOU!
MOD COMPATABILITY:
This mod is generally compatible with other mods no matter the load order. If you are using this with a mod that has rotatable elements (such as RimFactory's conveyor belts or ship-corner pieces from SOS2), you have three options to preserve RimFactory's rotation instead of Designator Shape's:
1) If you have a shape selected that isn't rotatable (lines, cutouts) then rotation is passed down to the other mod. There's nothing you need to do.
2) If you want the other-mod's rotation to work no matter the shape (e.g. rectangles), there is an option to disable rotation keys in the mod setting.
3) You can rebind the rotation keys to different keys if want both.

Art by Halno. Freeform line tool by Jacbo. Chinese translation by 祂. Lisanhu for space fix.

If you like my work consider buying me a coffee: https://ko-fi.com/merthsoft

Source available: https://github.com/merthsoft/designator-shapes
人気スレッド 全て表示 (17)
4
7月23日 11時11分
Make it work in space [SOLVED]
Azzkal
3
7月17日 14時59分
Flood fill problems
peorthyr
6
2022年10月25日 15時07分
Quarter oval shape,please?
Robob
1,017 件のコメント
Shadow Wolf 4 時間前 
Please add the intelligently pick shapes back to the game
[岗] Señiorita woofers 7月29日 0時19分 
Only happens with walls
[岗] Señiorita woofers 7月29日 0時18分 
Seems i am the only one having this issue. Everything works fine except when i drag any shape only the longest side displays its tile count.
Parvus 7月27日 5時54分 
prevents shapes to be filled in my game
ArnoFanrce 7月26日 20時49分 
The preset circular pattern seems incomplete, with missing edges
Bottle 7月26日 14時08分 
Is there a way to use the designator shapes with things like traps?
Flamangos 7月26日 2時51分 
my goat
Merthykins  [作成者] 7月25日 17時49分 
It did do that. I'll look into adding it back
Flamangos 7月25日 16時57分 
I feel like this mod used to intelligently pick shapes for you based on what youre placing? Like walls were an empty square, floors were a full square. Is that a setting or have something changed in 1.6?
Merthykins  [作成者] 7月25日 14時53分 
I have hidden the vanilla shape menu when my menu is open.