Arma 3
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KLPQ Music Radio
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Data Type: Mod
Mod Type: Mechanics, Sound
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83.999 KB
23. dec. 2017 kl. 17:03
7. jan. kl. 18:25
7 ændringsbemærkninger ( vis )

Abonner for at downloade
KLPQ Music Radio

Beskrivelse
This is a configurable music radio mod.
It provides an ability to play music inside of the vehicles. How it works in-game and how to configure it for your community is explained in the videos above.
Mod itself doesn't come with any music. It's up to you to add anything you want.
Check readme for more info about the mod.

-- Readme.
https://github.com/rebelvg/klpq_musicRadio/blob/master/README.md

-- Threads.
https://forums.bistudio.com/forums/topic/203641-klpq-music-radio/

-- Made by KLPQ.io
Rebel - configs, scripting, tools.
Facel - icons.
Populære diskussioner Vis alle (8)
5
12. jan. 2022 kl. 10:51
KLPQ Compatible Mods
Arend the Bastard
1
10. aug. 2021 kl. 5:02
No Positional audio when exiting vehicle
[STIVAN]Mahogny
1
9. maj 2021 kl. 3:49
Loudspeaker Fix (Maybe)
Probably Evan
247 kommentarer
Sir_Logan 18. juli kl. 9:45 
I'm having trouble getting this to work on my dedicated server. When in singleplayer or hosting myself it works but when hosting a dedicated server, the radio will not turn on. I can get in a car and see the option to turn the radio but it just won't turn on. Any help with this would be appreciated!
rebel  [ophavsmand] 4. juni kl. 4:42 
@martin509 oh I see. yeah, that'll work. I'll apply this to the next update.
Capitalist Pig 3. juni kl. 20:24 
Still waiting for someone to make a Marty Robbins radio
martin509 28. maj kl. 11:54 
In fn_postInit.sqf:

player addEventHandler ["GetOutMan", {
params ["_unit", "_role", "_vehicle", "_turret"];

if (_vehicle getVariable ["klpq_musicRadio_radioIsOn", false]) then {
playMusic "";
[_vehicle] call klpq_musicRadio_fnc_startRadioPositional;
};


}];

That's all the change you need to make.
rebel  [ophavsmand] 28. maj kl. 3:38 
@martin509 unfortunately, afaik there's no way to stop only radio music, you are correct, playMusic "" will stop all music playing.
rebel  [ophavsmand] 28. maj kl. 3:37 
@Lurkoid you can actually force themes if you're a missing maker.
martin509 21. maj kl. 11:05 
Hello, this mod has a minor bug: when exiting a vehicle, the mod always does `playMusic "";` regardless of if it is actually playing music from the radio. This means that any music being played in the mission is stopped when dismounting a vehicle. Other than that, the mod works great, thank you!
Lurkoid 15. maj kl. 11:39 
I should also add that I'm trying to use this with Antistasi Ultimate like the other guy below, so I don't know if I can the theme controls to the mission either
Lurkoid 14. maj kl. 19:30 
I see, I thought there'd be an option to atleast pick which theme to play on the radio since there was the option to pack the .ogg files into separate themed folders
rebel  [ophavsmand] 14. maj kl. 11:32 
well, it depends. this particular mod doesn't have any music in it. so the music you have comes from some other mod/pack. mission makers and mod maker have full control over content they pack into the mission/mod. the mod will shuffle music at the start of the game. in theory I can add an options to disable that.