Arma 3
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KLPQ Music Radio
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Data Type: Mod
Mod Type: Mechanics, Sound
ファイルサイズ
投稿日
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83.999 KB
2017年12月23日 17時03分
1月7日 18時25分
7 項目の変更履歴 ( 表示 )

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KLPQ Music Radio

解説
This is a configurable music radio mod.
It provides an ability to play music inside of the vehicles. How it works in-game and how to configure it for your community is explained in the videos above.
Mod itself doesn't come with any music. It's up to you to add anything you want.
Check readme for more info about the mod.

-- Readme.
https://github.com/rebelvg/klpq_musicRadio/blob/master/README.md

-- Threads.
https://forums.bistudio.com/forums/topic/203641-klpq-music-radio/

-- Made by KLPQ.io
Rebel - configs, scripting, tools.
Facel - icons.
人気スレッド 全て表示 (8)
5
2022年1月12日 10時51分
KLPQ Compatible Mods
Arend the Bastard
1
2021年8月10日 5時02分
No Positional audio when exiting vehicle
[STIVAN]Mahogny
1
2021年5月9日 3時49分
Loudspeaker Fix (Maybe)
Probably Evan
247 件のコメント
Sir_Logan 7月18日 9時45分 
I'm having trouble getting this to work on my dedicated server. When in singleplayer or hosting myself it works but when hosting a dedicated server, the radio will not turn on. I can get in a car and see the option to turn the radio but it just won't turn on. Any help with this would be appreciated!
rebel  [作成者] 6月4日 4時42分 
@martin509 oh I see. yeah, that'll work. I'll apply this to the next update.
Capitalist Pig 6月3日 20時24分 
Still waiting for someone to make a Marty Robbins radio
martin509 5月28日 11時54分 
In fn_postInit.sqf:

player addEventHandler ["GetOutMan", {
params ["_unit", "_role", "_vehicle", "_turret"];

if (_vehicle getVariable ["klpq_musicRadio_radioIsOn", false]) then {
playMusic "";
[_vehicle] call klpq_musicRadio_fnc_startRadioPositional;
};


}];

That's all the change you need to make.
rebel  [作成者] 5月28日 3時38分 
@martin509 unfortunately, afaik there's no way to stop only radio music, you are correct, playMusic "" will stop all music playing.
rebel  [作成者] 5月28日 3時37分 
@Lurkoid you can actually force themes if you're a missing maker.
martin509 5月21日 11時05分 
Hello, this mod has a minor bug: when exiting a vehicle, the mod always does `playMusic "";` regardless of if it is actually playing music from the radio. This means that any music being played in the mission is stopped when dismounting a vehicle. Other than that, the mod works great, thank you!
Lurkoid 5月15日 11時39分 
I should also add that I'm trying to use this with Antistasi Ultimate like the other guy below, so I don't know if I can the theme controls to the mission either
Lurkoid 5月14日 19時30分 
I see, I thought there'd be an option to atleast pick which theme to play on the radio since there was the option to pack the .ogg files into separate themed folders
rebel  [作成者] 5月14日 11時32分 
well, it depends. this particular mod doesn't have any music in it. so the music you have comes from some other mod/pack. mission makers and mod maker have full control over content they pack into the mission/mod. the mod will shuffle music at the start of the game. in theory I can add an options to disable that.