Space Engineers

Space Engineers

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Revan's Tiered Reactors
   
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Type: Mod
Mod category: Block, Production
Tags: NoScripts
File Size
Posted
Updated
1.181 MB
24 Mar, 2018 @ 7:39am
30 Apr, 2021 @ 4:16pm
6 Change Notes ( view )

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Revan's Tiered Reactors

Description
I felt the need for some vanilla tiered reactors. Modded reactors are nice and all, but they are rarely drag and drop replacements for vanilla, requiring their own custom housings.

These, are straight re-colors of the in-game reactors with scaling power generation and resource requirements, including a small amount of custom components (same icon as reactor components).

Tier 1 (vanilla)
Color- Green
Output
Small ship- Sm-0.5Mw, Lg-15Mw (was 14.75)
Large ship- SM-30Mw (was 15), Lg-300Mw


Tier 2
Color- Light Blue
Output
Small ship- Sm-1Mw, Lg-30Mw
Large ship- SM-60Mw, Lg-600Mw


Tier 3
Color- Gold
Output
Small ship- Sm-2Mw, Lg-60Mw
Large ship- SM-120Mw, Lg-1.2Gw

Tier 4
Color- White
Output
Small ship- Sm-4Mw, Lg-120Mw
Large ship- SM-240Mw, Lg-2.4Gw



Components

Fission Containment Unit (tier 2)
Requirments
<Item Amount="100" TypeId="Ingot" SubtypeId="Iron" />
<Item Amount="300" TypeId="Ingot" SubtypeId="Cobalt" />
<Item Amount="100" TypeId="Ingot" SubtypeId="Gold" />
<Item Amount="50" TypeId="Ingot" SubtypeId="Platinum" />


Fusion Containment Unit (tier3)
Requirments
<Item Amount="250" TypeId="Ingot" SubtypeId="Iron" />
<Item Amount="500" TypeId="Ingot" SubtypeId="Cobalt" />
<Item Amount="300" TypeId="Ingot" SubtypeId="Gold" />
<Item Amount="200" TypeId="Ingot" SubtypeId="Platinum" />

Hyper-Fusion Containment Unit (tier 4)
Requirments
<Item Amount="500" TypeId="Ingot" SubtypeId="Iron" />
<Item Amount="1250" TypeId="Ingot" SubtypeId="Cobalt" />
<Item Amount="750" TypeId="Ingot" SubtypeId="Gold" />
<Item Amount="500" TypeId="Ingot" SubtypeId="Platinum" />




These reactors should be survival ready post minor bugfixing

60 Comments
s3m989 2 Dec, 2023 @ 9:45am 
when i load this mod i get 11 errors
Dots 21 Jul, 2023 @ 2:56am 
does this support the warfare 2 reskins? or is there a version with exact same specs as this but with warfare 2 reskins?
Ejcreeper 21 Jul, 2022 @ 1:11pm 
Maybe tier 5 could have a lot of energy production as a bonus but more expensive
Ejcreeper 21 Jul, 2022 @ 1:10pm 
Hmmm could u make a tier 5?
Looterich_(AUT) 27 Mar, 2022 @ 5:07am 
Very good and simple tiered Reactors.

We use them on our Survival Server.

We would die without them :-)

Many Thx good work!

BR
Revan  [author] 30 Apr, 2021 @ 4:16pm 
there. think i fixed it.
Revan  [author] 30 Apr, 2021 @ 3:56pm 
I see, a blueprintclasses conflict. the new stuff is more stuff for that file.
Revan  [author] 30 Apr, 2021 @ 3:53pm 
hmm. i see what you mean. not sure how to fix it though. i normally take large swaths of time off from SE, and am rather out of the loop atm. not sure why it would be affecting that considering the mod doesn't change the gui... but then again there was no good reason for it to render all things ever as un-producable back in the day either.

will work on it. might have to rebuild it from scratch with the new code.
Revan  [author] 29 Apr, 2021 @ 9:20pm 
*sigh* again? will look into it tomorrow.
Mitchel-256 29 Apr, 2021 @ 10:05am 
Can confirm @Grim_Repair's comment. Isolated this mod to be the cause of my Assembler menu being completely borked, disallowing me from crafting the ammunition added in the new Warfare update.