Space Engineers

Space Engineers

924 ratings
MA Fighter Gunner Cockpit
   
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Type: Mod
Mod category: Block
Tags: NoScripts
File Size
Posted
Updated
7.315 MB
6 May, 2018 @ 12:42pm
13 Feb, 2022 @ 10:55am
6 Change Notes ( view )

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MA Fighter Gunner Cockpit

Description
FGC for short. Cockpit for gunner, fits behind Fighter Cockpit and matches style.
Compatible with rearth's Advanced Combat Systems mod.
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1372153381

If ACS mod is active, this cockpit will control all turrets and launch guided missiles.

(Removed ACS as required item because recent update automatically downloads required items)


Conveyored up with bonus side ports because everyone puts guns there!
includes construction stages LOD's, and a cupholder. Don't forget to upvote! Thanks.

Want some leverage on what my priorities are? Consider supporting me via Patreon. All proceeds get passed along to pillars of the modding community who have helped me along the way.
https://www.patreon.com/AutoMcD
203 Comments
CosmicAggressor 20 Sep, 2024 @ 4:59pm 
I am surprised this has not already been added to the game.
Đanada 27 Aug, 2024 @ 9:32pm 
@AutoMcdonough - Forget to take your mood stabilizer today?
AutoMcDonough  [author] 27 Aug, 2024 @ 6:23pm 
It's literally a cockpit.. there is no reason it should ever stop working. Also nobody reported anything bad.
Đanada 30 Jul, 2024 @ 10:11pm 
Do we have confirmation that this mod still works?
Ki Shuya 5 Oct, 2023 @ 3:45am 
Yeah that's what I've been doing it simply blocks control. I'll start removing mods and seeing If I can figure out what's going on and report back when I find something.
AutoMcDonough  [author] 2 Oct, 2023 @ 5:24pm 
Test with a vanilla cockpit, behavior should be the same. I'm using no scripts or any funny stuff here, game should think it's the same as any other. The best way I know of to prevent this is check "main cockpit" on the one you want to control the ship with.
Ki Shuya 1 Oct, 2023 @ 9:40pm 
So no matter what I do with this it always takes control of the ship. Even if I take away all it's permissions, if someone gets in it, they are in control of flying the ship. This is the only Cockpit Mod I'm using. Anyone else having a similar issue?
AutoMcDonough  [author] 6 May, 2023 @ 5:43pm 
That would be cool but i don't want to complicate this old mod. Currently there's no scripts or anything, extremely future-proof.
Vokun Vulon 6 May, 2023 @ 8:14am 
Whats the chances of getting a version of this using the Animation Engine? Would be real cool to have the canopy on this animated to open/close along with the animated fighter cockpit
AutoMcDonough  [author] 30 Apr, 2023 @ 1:23pm 
yeah i'll look at that