Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
However, TIEs do allow normal block placements, so I usually just stick one on the hull.
The TIE Defender design \ Blueprint \ Kit will also be getting a redesign, to account for better placement methods in the future.
Thank you Kreeg!!!
I deliberately avoided creating rotor multi-grids.
Hence why It's not a rotor; Rotors are easily bad for preformance.
I'm still tweaking the visuals themselves however.
This tripled the tailored blocks, since the Defender's weapon array is 3 entire types of weapons across each wing, on the very same angle.
So instead, they're straight, while the Struts are Angled.
Which makes it easier to use the Defender Wings, and allows the wings to fit any gun.