Darkest Dungeon®

Darkest Dungeon®

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Monster Variety Project Legacy
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General: Monsters
File Size
Posted
Updated
91.413 MB
7 Jul, 2018 @ 1:40am
18 Sep, 2021 @ 4:18am
124 Change Notes ( view )

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Monster Variety Project Legacy

Description
Legacy
Now considered to be the 'Old' Monster Variety. Monster Variety 1.5 now available.

Monster Variety is a mod that aims to expand the monster content of Darkest Dungeon.
Next to monsters it also adds new mini-bosses, trinkets, items and quests all centered around monsters

Features
- Prefixed Monsters that get new effects and/or abilities based on the Prefix
- New monsters with new sets of abilities and mechanics
- New wandering Mini-Bosses that have a chance to drop boss trinkets
- Monster Trophy trinket for each prefix
- Craftable spell trinkets
- 6 School of Magic quirks that you gain and level by using the spells.
- New quest where you delve into the ruins to search for Spell Research Tables curios to craft spells
- 4 powerful monsters that use the spells
- New collector heads for you to collect

Trinket Damage Types
You will notice that some of the trinkets have damage of a certain type like 'Fire'.
Each damage type gives a hidden damage boost based on a condition.
Below are all the current damage types:

- FIRE: +1 Damage vs Beast
- LIGHT: +1 Damage if torch above 50
- SHARP: +1 Damage vs Bleeding
- TOXIC: +1 Damage vs Man
- MAGIC: +1 Damage vs Eldritch
- DARK: +1 Damage if torch below 50
- HOLY: +1 Damage vs Unholy
- POISON: +1 Damage vs Blighted
- SHOCK: +1 Damage vs Marked
- FROST: +1 Damage vs Stunned

I added these damage types mostly for asthetic reasons as it looks nice on the tooltip xD.

Patches & Addons
Cultist Simulator Trinkets
Both mods work together without the patch. The patch just adds Monster Variety interactions with the Study Table introduced in Cultist Simulator Trinkets.

Herbs of the Wild
Built-in support for Herbs of the Wild made by CarnifeX. If both mods are enabled then some monsters from Monster Variety have a chance to drop herbs.

Recommended Mods
M.E.P.E: Mafe Extreme Provisions Extender
This mod enables the provision screen to hold more items. (Like Spell Research, The Blood, ...). Handy for people who had issues with the screen not fitting my estate items. Requirement for those with a heavy modded game.

Compatibility
Should be compatible with all mods as I use custom named files.

For it to play nice with other monster mods it's advised to add -disable_monster_pre_loading to your launch options in steam.
This parameter makes it so it doesn't load all monster files at the start of the dungeon.
This helps with loading times and crashes.


Credits
Special thanks to Ghost for letting me use his skins. You can find his mods here:
Ghost's Workshop

Another modder that deserves thanks is Anti. He gave me permission to use his skins to make new monsters. You can find his mods here:
Anti's Workshop

All the people over at the moonlit dungeon for helping me out.
Great thanks to my testers who have been helping me test my mods and give valuable feedback. Mod wouldn't be the same without them.


Variety Projects Modding Hub
I now have my own Discord server setup.
Join the Variety Projects Modding Hub[discord.gg] if you want a place to talk about my mods,
see early teasers, get early access to upcoming new mods/updates, report bugs, ...
Hope to see you there :D

Donation
If you like what I do and want to support me you are free to donate some cents to me using the paypal link below.
My mods will always be free and you should in no way feel obliged to donate.

Donate via PayPal[www.paypal.me]

Upcoming Mods
- Banner Bearer Class
- Monster Variety: Crimson Court Expansion
- Monster Variety: Hunters Guild
Popular Discussions View All (5)
113
5 Sep, 2023 @ 1:37am
Bugs & Crashes
Homebrew
24
20 Aug, 2019 @ 12:50am
PINNED: Suggestions
Homebrew
1
23 Aug, 2020 @ 9:38am
PINNED: Balance
Homebrew
472 Comments
Feffin 2 Jul @ 3:27pm 
To hell with this mod, just get Sunward Dungeon for more, difficult, content. :blight:
lilMobStick 22 Apr @ 5:55pm 
@Tunco in case you still ain't figured it out, the quest for research table appears right after you raid the Darkest Dungeon for the first time (you don't even have to survive).
At least that's how it happened for me. If it doesn't do that, move this mod higher up your load order it's probably conflicting with something
Tunco 4 Jun, 2023 @ 2:18am 
hello fellas this mod is a must play, still im having issues finding the resarch table, literally i have lots of spells laying around but not a single quest in the ruins for these, someone can tell me how do that works?
Luicetta 26 Mar, 2023 @ 1:38pm 
i found a bug with he conjuration spell and crimson court, one of my characters spawned a spider during the baron boss fight and prevented him from spawning now the quest is broken and i cant complete it
Homebrew  [author] 28 Nov, 2022 @ 11:34pm 
It should be yea. This mod doesn't overwrite anything so should work with any other mod in theory
Arkus 28 Nov, 2022 @ 6:35pm 
Would this mod be compatible with Here Be Monsters Mod? since they add monsters too, just curious since i'm new to mods and stuff.
Homebrew  [author] 31 Oct, 2022 @ 3:14pm 
Use the new 1.5 version without the spell addon. Currently the only way to disable it
Fischy 31 Oct, 2022 @ 3:58am 
is there a way to remove spells and the quest bc currently the ruins are filled with the spell quest and i would like to have a few more normal missions in the ruins
HellSpoon 22 Jan, 2022 @ 2:56pm 
ah i see i will check out the new version then, thank you
Homebrew  [author] 22 Jan, 2022 @ 10:16am 
Yea the spawn chances in this version are a bit all over the place. I did make it a bit more consistent in 1.5