XCOM 2
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[WotC]Hunter's Tracking Shot like Serial(ver2)
   
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17 Jul, 2018 @ 5:26pm
25 Jun, 2019 @ 7:17am
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[WotC]Hunter's Tracking Shot like Serial(ver2)

In 1 collection by Alterd-Rushnano
Alterd's XCOM the Masquerade Collection
36 items
Description
This mod solves the Tracking Shot mark constraint of the chosen hunter, so it has an effect similar to that of the Sharpshooter's Serial.

Info
Hunter's Tracking Shot skills will all agree that it is not so attractive. Because it worked like a squadsight shot with a chance to avoid. For this reason Hunter is treated as the weakest choice, Some AI editing mods have made adjustments to limit the use of Tracking Shots.

This mode makes him more dangerous. Now he can use the Tracking Shot mark multiple times per turn, which is enough to make him target the entire XCOM Soldier. He gives the subject a Disoriented Effect as a result of burning their eyes with a tracking laser to prevent the victims from escaping.

And as soon as his next turn comes - his shot will fly to all XCOMs that have not escaped from the Line of Sight. As you can see in the video above, it is very lethal.

SOooooo.... Welcome to Killing Field! XD
This mode will give you a desirable challenge.


Detail
● The Hunter's Tracking Shot Mark is multi-targeted.
(Mark all soldiers within a very large radius around one of your soldiers)
-Marked soldiers fall into Disoriented Effect
● Hunter's Tracking Shot did not consumes AP.
Popular Discussions View All (1)
1
25 Jun, 2019 @ 5:40pm
How about Warlock and Assassin?
Nephalem
23 Comments
grammarsalad 8 Sep, 2024 @ 10:29pm 
Does anybody know if this works with chosen shot defense?
ShinyNobody 28 May, 2022 @ 5:41am 
hmmm strange that his shoots can see trough solid walls. that is the ony problem i have. sometimes he shouldt be able to shoot some people
Marcus 7 Jul, 2021 @ 1:57pm 
Have reduced the radius from 17 to 12 on the marked soldier, and lowered the damage of the hunters weapons by 1, and removed the plus one =50 to =0. See how that goes.
Alterd-Rushnano  [author] 25 Jun, 2019 @ 7:19am 
[h1]Update note l[/h1]
● The Hunter's Tracking Shot Mark is multi-targeted.
(Mark all soldiers within a very large radius around one of your soldiers)
Cyber Von Cyberus 7 Sep, 2018 @ 6:25am 
I think the best way to balance this mod would be to change how many soldiers the hunter can mark depending his tier (there are 4 tiers for the chosens) because honestly having the hunter mark my entire 4 man squad making it impossible for them to take any actions as they have to keep dashing makes it just impossible to progress during the early game, sadly there seems to be no way at all to modify this mod using the INI and it cannot be enabled / disabled mid campaign it seems
Cyber Von Cyberus 23 Aug, 2018 @ 3:45pm 
@Insuferable smartpants:
no, it's not, that mod replaces tracking shot with squadsight overwatch

Insufferable Smartypants 23 Aug, 2018 @ 3:38pm 
Is this compatible with the Chosen AI improvements mod? I've never seen him use tracking shot.
Faleap 23 Aug, 2018 @ 3:19pm 
I would gladly redownload this if the effect was lowered to only two or three guys marked- I had to fight him at the blacksite and it was literally impossible as none of my units could even shoot with how far they had to run to escape the cone.
p6kocka 6 Aug, 2018 @ 4:43pm 
@Alterd-Rushnano
Could you pls make the Hunter use the Tracking shot not more than 5-6 times in one turn? Or to keep down this ability somehow. Because I have 12 squad size and I´m running with my 8-10 marked soldiers every turn. It´s too much. Thank you.
Rokoshy 4 Aug, 2018 @ 7:22am 
@trsand98 Hate. He probably hate that particular soldier.