Divinity: Original Sin 2
Оценок: 161
Armor-Based Saving Throws (DE)
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Type: Add-on
Game Mode: Story, Arena
Размер файла
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8.466 MB
6 сен. 2018 г. в 19:50
27 мая. 2020 г. в 23:29
Обновлений: 18 (просмотреть)

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Armor-Based Saving Throws (DE)

В 1 коллекции, созданной Pencey
Pence's Tougher D:OS 2
Предметов: 9
Описание
DISCLAIMER: This mod is no longer being supported.

A saving throw system for Divinity: Original Sin 2 that gives status effects a chance to bypass armor.

Features:
In vanilla D:OS II, any amount of armor will block a status effect. If a character with 75/100 magic armor gets attacked by a 25-damage Electric Discharge, their remaining 50 magic armor will completely block the incoming Shocked status. This mod would give that character a 50% chance to resist Shocked, because they have 50% magic armor remaining.

In addition, units are granted bonuses to armor saves through talents, stats, and defensive abilities, opening up new character builds and tactical considerations. Bonuses are detailed in-game on attribute and talent descriptions and listed in the combat log as saves are attempted.

Though ABST makes combat less predictable, players who take calculated risks will have new opportunities to swing the odds in their favor.

Compatibility:
ABST should be the last mod in your load order, or second-to-last if you're using the House Rules add-on.

This mod is fully compatible with Larian's Combat Randomizer add-on, and all of Odinblade's class mods, as long as ABST is later in your load order.

This mod is not compatible with other mods that change the way statuses are resisted, or any class mods I haven't added support for. Due to potential scripting conflicts, these should not be paired with ABST.

Pairs Well With:
ABST House Rules - Divine Talent Pack
Популярные обсуждения Просмотреть все (1)
13
28 дек. 2019 г. в 7:18
Saving Throw Mechanics
Pencey
Комментариев: 85
[SEAF Sergeant] JJ [RSIC] 3 мая в 13:44 
Any chance this mod will be made to be in Game Master mode, but with just the scripting for the saving throws, and none of the item changes.
Because this mod would be amazing for DMing.
mattcat83 29 дек. 2023 г. в 2:39 
Did anyone else get multiple From the Shadows buffs with Guerilla stacking while exiting sneaking? I think this bug appears when also using Divinity Conflux.
Glerm 20 июн. 2023 г. в 19:15 
even with the mod not being supported i wanted to ask if there is a setting to stop armor regen
[SEAF Sergeant] JJ [RSIC] 14 окт. 2021 г. в 20:11 
Two things:
1) Could this mod be modified to work in Game Master Mode, or are there specific reasons as to why it doesn't?
2) It would be super awesome, if your Memory also added % chance to the status deflect chance!
Tyler Durden 7 июл. 2021 г. в 8:39 
Really like this mod, thanks for making this
secondgate 7 мар. 2021 г. в 6:47 
Hello, I'm wondering if anyone knows whether ABST works with Odinblade's Scoundrel Class Overhaul, which was released after the last ABST update.

Alternatively, I'm wondering whether ABST is capable of handling novel status effects, such as those introduced in that mod.
Malkavian V 15 янв. 2021 г. в 17:11 
I was testing something else near the end of the game with this mod enabled, and out that on 0 magic armor, Source Drain from Source Vampirism procs twice.
Either 1 time + it says "Source Drain resisted", or I just flat out steal 2 source points.
Disabled every other mod, with just this one enabled, and it still did that
Jeido 22 окт. 2020 г. в 14:40 
Hi! Absolutely loving this mod. Would it be possible for you to make it compatible with GM mode? I can't find it in the modlist so I assume you only made it available for Story.
Princexx Mishka 21 сен. 2020 г. в 14:51 
@SilverStarGG I'm having a similar issue where chicken claw doesn't work at all
SilverStarGG 19 сен. 2020 г. в 12:20 
For some reason when using chicken form it seems to be calculated from MAGIC ARMOR instead of PHYSICAL ARMOR. Does anyone else have that problem?