Space Engineers

Space Engineers

101 ratings
[SEE] Super Engineered Encounters
   
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Type: Mod
Mod category: Block, Other
File Size
Posted
Updated
518.035 KB
12 Sep, 2018 @ 3:50am
17 Sep, 2018 @ 6:28pm
4 Change Notes ( view )

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[SEE] Super Engineered Encounters

Description
This simple mod adds some very difficult, very rare, and VERY REWARDING encounters that spawn on the Alien and Titan worlds (modded planets need a patch)

What sets these encounters apart from others is that they're equipped with very powerful and useful blocks that can't be replicated in any way!

They include blocks from my Reward Blocks Pack. See it for more details.

Currently Included:
  • Nexus Power Station (Alien)(Large Station) - Has an Infinity Nexes
  • Illegal Solar Hub (Titan)(Medium Station) - Has a Solar Siphon
  • Brynhildr Quantum Yacht (Alien)(Cargo Ship) - Has a Quantum Vortex Thruster
  • Advanced Biolab (Alien)(Titan)(Medium Station) - Has a hydrogen farm
  • Bomb Engineering Tower (Titan)(Medium Station) - Has a super-mega-bomb
Watch out when you see these! They have lots of turrets and spawn drones and come with traps!

Also, any of these bases that spawn on Titan also spawn on the modded moon, Oi. If you have any other good modded planets that you'd like to see these stations spawn on, feel free to leave a comment!

Credits:
Splitsies antenna growth script (I pulled it from one of his encounters mods)
Brynhildr. I made a bunch of modifications and changes.
Thanks, greyrabbit for helping me with the dome for the biolab.
24 Comments
User5876 10 Jul, 2024 @ 8:08pm 
Is there any way this mod could be patched to work with Real Orbits compatible worlds (stock planets with locations and gravity wells moved slightly) and Real Orbits 2x Planet Size worlds (same, but with planets with 2x the diameter?)
Dolch 14 Jul, 2023 @ 9:53pm 
Could you put a patch for reach remastered?
Crone 31 Dec, 2022 @ 6:28am 
hi guys, happy new year btw :D
is there any possibility to increase the spawn chance of these encounters?
just assertive mod is active next to this mod and it seems way to unbalanced with the spawns :<
it take hours for pop up one SEE encounter q,q
The Erubian Warlord 7 Jul, 2022 @ 3:26am 
do any of your grids carry Inhibitors?
geraveoyomama 7 Sep, 2021 @ 9:37am 
Hey Alb, could you make a reupload? For some reason steam doesn't want to download this mod. IT would be greatly appreciated :D
Sny 30 Jun, 2021 @ 6:55am 
Still works... sometimes it can be a little crazy with the Brynhildr's... while digging a hole we got about 12 of them spawned in a circle around us... it became quite the Alamo situation with streams of drones trying to mess with our Uranium mine.
After a week of digging, building and repairing (oh the repairing...) we left for orbit with 2Mkg of Uranium ore.

No idea if this was intended (seemed a little bit broken spawn behavior) but it certainly was a challenge and different than any experience we've had in SE before.

We just went back for a couple weeks of taking down Brynhildr's... I bought superglue this time....
Farathor 3 Mar, 2021 @ 4:30am 
It does still work, today spawned the Advanced Biolab on Titan in my game.
ZeroTronic 10 Jan, 2021 @ 11:58am 
Can anyone confirm if this mod still works? Looking for some endgame content :D
PantACRO4life 28 Apr, 2020 @ 8:09am 
does it still work ?
Catapultam Habeo 19 Apr, 2020 @ 8:43pm 
Is there any patch that exists for this to have them spawn on Triton?