XCOM 2
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[WOTC] Muton Elite
   
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59.177 MB
31.10.2018 klo 14.38
14.11.2018 klo 12.00
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[WOTC] Muton Elite

Kuvaus
Alien Elite Pack

This mod adds a new enemy variant, the Muton Elite.

== Abilitys ==
-Personal shield

Weapon: 5-8
Grenade: 5-6
Melee: 7-9
Overall, he does 1 more damage than the normal Muton.

== Stats ==
Aim: 90
HP: 9/11/13/15
Defense:15
Armor:2 (3 on legend)
Will:80

== When he appears? ==
He can be a leader at forcelevel 10.
He can be a follower at forcelevel 15.
He can follow: Berserker,Archon,Andromedon,Gatekeeper and SpectreM2.
Normal Muton will appears less in late game in favour of Muton Elite.

== Compatibility ==
This mod should be compatible with any mod.

== Thank to ==
Pavonis Interactive: This mod uses the model from the Long War Alien Pack.

== Update 1.1 ==
-He now uses the LW2 Muton elite weapon
-Added Personal shield ability
-Improved AI

== Update 1.2 ==
-The cannon now have the right colours(black)
-Added FX to the personal shield

== Update 1.3 ==
-Autopsy added
-New item: Personal shield vest:
* +2HP
* Grand the ability Personal shield:
-Start with 2 charges.
-Add 3 ablative armor for only 1 turn.
-It is a free action

-You will need to start a new campaign to be able to do the new autopsy and get the new item
Suositut keskustelut Näytä kaikki (1)
0
4.12.2018 klo 19.31
French translation
El Simono Grande
84 kommenttia
Daddy Takeda 1.7. klo 17.08 
Jesus F. Christ, every goddamn campaign there's always a research that I couldn't do (unless I was lucky enough to rush it through the Black Market) because it required an Elite Mutton! I THOUGHT THESE BASTARDS WERE IN THE MAIN GAME?!?! I also thought that they never showed up because I've too many new aliens mods and it messed up with their spawning chance. Which stupid mod added a tech requiring this mod without any disclaimer?!? OR AM I THE ONE GOING INSANE? :angry_seagull:
Hit by a Parked Car 4.7.2023 klo 3.50 
Muton Elite personal shield skill instant crashes the game.
ScriptGenius12 6.3.2023 klo 7.30 
Didn't they have more health in the original LW2?
Deadput 10.8.2021 klo 15.39 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1223925683

A guide to spawning different enemy units, with a list of character names including the Muton Elite
Eleanoire 10.8.2021 klo 15.03 
Do you have the command to spawn him in? Haven't been able to encounter him much due to various enemy packs I have and I need a corpse of him to autopsy.
BurgerKing 23.4.2021 klo 12.20 
THIS is definitely not the mutons Bradford was bragging about taking down during his younger days...
Cato 18.4.2020 klo 1.46 
This is the best looking enemy on the workshop, especially on night missions .
hectorzx  [tekijä] 22.1.2020 klo 9.52 
Sure
Deadput 21.1.2020 klo 14.26 
Sorry for the botherment, was wondering that with your permission if I could be allowed to use the Muton Elite and as well as it's weapon model for a mod I'm working on.

The Mod itself is making TLP more "immersive" in it's story as a gap between Xcom 1 and 2, part of this process is removing Aliens that Xcom shouldn't have encountered yet.

I wanted to create a Muton Elite based off of the EU one with red and gold coloring.
Syro System 25.7.2019 klo 4.05 
Is the personal shield ability a free action or a single action and how do I edit it from one to the other?