Airships: Conquer the Skies

Airships: Conquer the Skies

62 ratings
WhiteFox3030's Modules MKII
   
Award
Favorite
Favorited
Unfavorite
Type: Mods
File Size
Posted
Updated
7.368 MB
11 Nov, 2018 @ 3:33am
16 Apr, 2020 @ 12:15pm
3 Change Notes ( view )

Subscribe to download
WhiteFox3030's Modules MKII

Description
Adds various modules to the game.


Modules by Whitefox3030 :

- Small Side Propeller
- Side Propeller
- Lightning Gun
- Excavator
- Long Rifle
- Gatling Gun Pod
- Heavy Flak Cannon
- Heavy Gatling Flak Cannon
- Tiny Ammo,Coal,Repair,and Suspendium modules
- Heavy Armoured Deck Gun
- Heavy Cannon
- Super Laser
- Heavy MG
- Auto Cannon Pod
- Light Cannon Pod
- Suspendium Drive
- Super Heavy Fortress Cannon
- Super Heavy Cannon
- Light Cannon
- Armored Deck Gun
- Fire Barrel Bay
- Arbalest
- Ballista
- Steel Spikes


Updates by YellowMiner :

- Tweaked some stats for improved balance relative to DocPeabody MKII
- Blast damage from AP shells is mostly transferred to pen damage, remaining blast damage has a small area of effect to simulate shrapnel from armour.
- Recoil has been adjusted.
- Jitter Merge added where it made sense.
- Explosion and fire risk added on most weapons.
( Please comment if something isn't right )
- Updated and improved all sounds effects.
- Redrew fragments map. (should be more performance friendly)
- Improved bump map.
- Redrew excavator wheel. (It wasn't even close to being round - most time consuming part of the update)
- Put excavator money production more in line with cataclystic expansion economic modules.
- Animated dials and other small parts.
- Added damage states to external parts.
- Fixed gatling pods graphics.
- Gave armour effects to armoured external modules.
- Sorted all non-weapon modules in more appropriate groups.
- Added variations to the tiny ammo store.
- Tech tree integration.


Modules by YellowMiner :

- Side Chimney Large Propeller
- Central Large Suspendium Chamber
- Massive Propeller
- Massive Suspendium Chamber
- Deck and side flak guns
- Grenade porthole
- Old versions of all modules that were redesigned in 9.8
- Cannon MKII (The armoured deck gun's cannon in a normal cannon mount)
- Custom armour versions of the armoured deck guns (normal and heavy). They are lighter and cheaper than the normal armoured one as they do not have Heavy steel armour built in, but adding heavy steel on them will make them more expensive than the normal variants for the same stats.
- Up and down facing rifles
- Sandbag Armour
- Minigun Pods
- Custom armour versions of all pods


Merges :

Has Clay armour by D00dlenoodles merged in. Was buffed slightly to get in line with 9.8 vanilla armour buffs, and had it's sounds updated.
Original at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1196456928

Helium and Hydrogen balloons from No Suspendium / Powerful Air were merged in, had damage states added, and are now cheaper to be a viable alternative to suspendium.
Originals by Zarkonnen and Poi at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=622549778 and https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=830494922

Has the original Imperial Cannon by Zarkonnen merged in, with stats updated to be identical to the vanilla Imperial Cannon. Original available at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=604144706

Has my patched version of Zarkonnen's Death Ray mod merged in, and updated to current standards. (Patch fixes the Mad Science tower) Original available at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=624972864&searchtext=

Has Zarkonnen's cluster rockets merged in. Accuracy buffed slightly to not be as ridiculous. Original available at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=641639529

Has Cataclysm's large bipedal legs merged in. Redesigned as a 3x3 module to look the part, and buffed a bit. Original available at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=754312751

Has Cataclysm's armoured baloons mostly merged in. Includes everything (zeps, armored baloons, small baloons, large pressure tanks) but the giant tanks. Original available at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=718987586

Has Splorky's sword gun merged in. Updated, polished, integrated in the tech tree and slightly nerfed to not be plain better than a base cannon. Original available at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=943060774
Deus Vult

Has IKARO's rocket pod merged in. Updated, polished, integrated in the tech tree. Original available at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1490528764

Has Spirit Bear's multi launch rockets merged in. Updated and polished. Original available at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1328752894

Has David Dire's sharpshooter heavy rifle merged in. Updated, polished, integrated in the tech tree. Original available at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=629664634


Super Heavy Cannon sound from freesound.org
Heavy Cannon sound is a edited Super Heavy Cannon sound.


Original by WhiteFox3030 at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=644582904
Updated by YellowMiner
Logo by Cataclysm, edited by YellowMiner.
Popular Discussions View All (1)
0
16 Apr, 2020 @ 4:05pm
oop
Pvnished_Cryptid
46 Comments
YellowMiner 25 Jun, 2024 @ 9:36am 
Please refer to my comment below
PonyKisser:3 24 Jun, 2024 @ 6:11pm 
This is great, except for the fact its suddenly started overriding my no restrictions mods. Specicfically all my ships and workshop ships can no longer have "obstructed" propellers
Birthdayboyblam 9 Aug, 2023 @ 10:23pm 
aswell as everything else from that tech line.
Birthdayboyblam 9 Aug, 2023 @ 10:22pm 
the Krakens Tech Tree is either broken, or i can't see it, any pointers?
YellowMiner 5 May, 2023 @ 9:30am 
Someone updated it, search for that. But do note that i's still antiquated af stuff
Osrek 4 May, 2023 @ 1:09pm 
Any chance for update?
YellowMiner 19 Sep, 2021 @ 1:34am 
Try deleting and redownloading it, you don't have the right set of files.
Entity.Giant.Soldier.png 18 Sep, 2021 @ 12:58pm 
weirdly the lift modules are invisible, the vanilla propellers, the lift drive, some other ones too
YellowMiner 24 Jul, 2020 @ 3:22am 
Shouldn't anymore but vanilla modules were added using IDs from the old whitefox which are still in there s there's probably a range of incompatibilities

Ballistaes notably
Dorf von Gaulf 23 Jul, 2020 @ 5:04pm 
does this mod remove or change any modules from vanilla or other mods cause my current ships dont work when i install this mod