Arma 3
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Pook Soviet Air Force Pack
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Data Type: Mod
Mod Type: Helicopter, Plane
Tiedostokoko
Julkaistu
Päivitetty
1.675 GB
19.12.2018 klo 22.02
1.12.2023 klo 13.12
32 muutosilmoitusta ( näytä )

Tilaa ladataksesi
Pook Soviet Air Force Pack

1 kokoelmassa, tekijä hcpookie
Pookie's Playhouse
58 luomusta
Kuvaus
After (literally) years of work this is finally ready for play time.

This is an amalgamation of my previous Soviet AF mods - my Bomber Pack and Flankers pack, and some Rangemaster aircraft together with some A2 stuff, all up to Jets DLC standards. Sources from various locations and as such the textures etc. vary in their resolution. (see discussion for further source details)

See the Release Notes tab for a comprehensive list of vehicle and weapon types

Features

- Physx compatible
- Jets DLC pylon placements and presets
- Vehicle-in-Vehicle transports
- Cargo parachute function
- Speed-triggered Mach vapor cloud function
- Randomized MP-compatible numbering function
- Ejection seat support for multi-seat planes (!!!)
- All planes compatible with LESH Towing mod
- Large range of Soviet-derivative weapons
- Attempts to avoid "bomb trucks" and simulate realistic weapon loadouts
- Working drogue parachutes for supported planes
- Working sonobuoys that reveals underwater targets (via Tu-142)
- Support for air-dropped water mines from pook_Boats pack
- Automatic swept-wing function on specific aircraft
- Enhanced flares on larger aircraft
- Adjustable Russian-language "♥♥♥♥♥♥♥♥ betty" low altitude function
- Fuel tank siphon and drop functions (carry extra fuel!)
- Limited GPS targeting functionality for certain TASM's (Tactical Air-Surface Missiles)
- Function to support for beyond-visible range (BVR) anti-radar missile (ARM) targeting of enemy SAM radars (based on my pook_SAM ARM scripts)
- Function to support missile jammers (both on-pylon and internal) - based on my pook_SAM jammer scripts
Suositut keskustelut Näytä kaikki (16)
24
13.6. klo 0.39
Answers to questions you may not have considered!
hcpookie
18
30.1. klo 11.28
TASM - Launching long-range missiles
hcpookie
6
23.5.2024 klo 18.39
Any chance of a retexture?
unknown clone
460 kommenttia
治水的大宇啊 17.6. klo 23.35 
how to solve that reporting bugs when i am locked by misslies?i think it result of your undone coming missile display.it is a good idea but it makes problem.It would be better if you could remove it or disable it,this is my honest wish
GamenatorGR 22.4. klo 6.54 
Hello pook. I fixed the incoming.sqf error. Also made the vehicle chat warning to flash every 5 sec and when the enemy missile isn't tracking to stop spamming the player
Redekr 9.3. klo 17.15 
The engine sounds of Su-27 and Su30 seems to be broken...No engine sound at all when engine is fully started
GamenatorGR 20.2. klo 7.32 
Hello I have made templates for the fighters and some bombers in this mod. If you want I can send them or post them here
.feel 7.2. klo 10.14 
Are you planning to update the mod?
jiverly 8.1. klo 0.06 
thanks man, absolutely great work
faystyle83 7.1. klo 6.03 
Hi, would it be possible to make cruise missiles and other atgm more powerful, i think this weapons have a huge capacity of destruction ( building and armored vehicules), thanks.
Potts2023 19.12.2024 klo 18.41 
is there a discord or something to get updates on mod work?
goshawkss 13.12.2024 klo 10.31 
how to launch X-59??
Rostik 1.12.2024 klo 9.08 
I'm trying to launch the X-59 from different aircraft in multiplayer with a friend (local network), but in the end I write: No TASM on ER-AAM in selected

Please, help