Total War: ATTILA

Total War: ATTILA

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Europa Perdita Reloaded
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Tags: mod, Overhaul
File Size
Posted
Updated
25.878 MB
8 Mar, 2019 @ 12:07pm
9 Apr @ 5:31am
47 Change Notes ( view )

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Europa Perdita Reloaded

In 1 collection by Aurelinus
FotE + EP Revised - compatible mods
22 items
Description
Thanks to Augustusng for letting me update his brilliant mod.

Original mod here (outdated, may not function fully):
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=652407518

Fall of the Eagles newest update:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=429279205

Fall of the Eagles + Europa Perdita Revised:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1494368909

Compatibility list for FotE + EP Revised combo:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1575489072

Changes:
- full compatibility with newest FotE update,
- roman border cities reverted to vanilla level,
- file updated to the newest game's version,
- removed some minor bugs within the data,
- altered or updated some effects for compatibility to FotE,
- fixed religions, minor bugs and overall grand campaign map for factions,
- tweaked economy to provide more challenging environment; yes, game is much harder for some factions, be warned.

FAQ:
1. Aggressive, ironic or however offensive comments are removed immediately and without further explanations.

2. Reporting any bugs remember to list ALL mods you use or post will be deleted due to lack of background.
3. Only mods listed in compatibility list for FotE are valid, using anything out of the list means you are on your own.
4. Posts with spoilers or irrelevant informations are removed arbitrary and immediately if i find them so.
397 Comments
Aurelinus  [author] 10 Jun @ 5:10am 
Should be the same.
o8cbazz 9 Jun @ 2:09pm 
Does the Roman garrison building have the same troop roster as the Limitanei military building? Im wondering so I know whether I have to build both to get different troops or if both of them have the same roster but different buffs to settlement.
Aurelinus  [author] 9 Jun @ 4:09am 
Mostly can via rebels in some places, the same way factions emerge (like roman regional subfactions). Condinion is they must be wiped from map permamently
o8cbazz 7 Jun @ 10:07pm 
Quick question it might seem dumb but can ai factions respawn once they are destroyed or no?
bb 80 7 Jun @ 1:35am 
Yes, I'm aware of the people involved and what happened when but that is my point. The huge crossings happened much later start but in the mod it happens almost immidately. Same with the invasions in Britain which are too large and happen too early as well.
Then there is the fact that even if one would get rid of all the armies of the WRE one would still lose money which is just completely ahistorical.
If you just wanted to make an ahistorical, very hard mod, that's fine. Creating a mod that so many enjoy is an impressive achievement. So why call it historical when it is not.
People on reddit constantly call this mod historical which is bothersome.
Aurelinus  [author] 7 Jun @ 1:07am 
Tags: Alaric, Stilicho, Gildo, Bagaudae, Radagaisus, Constantine III, crossing Rhine 406.
bb 80 6 Jun @ 5:47am 
I asked it in the fall of the eagles page but I guess here is the better place. The mod seems to be fairly ahistorical. i have read a few studies about it but I'm by no means an expert. From what I read it seems that the majority of historians now reject the sudden collapse narrative. The WRE was a viable force with a working state. Different from that, in the mod the WRE has huge public order and money problems. Furthermore, the attack of Germanic tribes seems to come too soon.
An AI lead WRE will probably implode very quickly. Is this on purpose to make the mod harder or are there any scientific books or papers this is based on?
Aurelinus  [author] 1 May @ 5:00am 
As simple as that.
The_Pursuer 1 May @ 12:39am 
@Aurelinus

Thanks for what looks to to be the stand - out mod combo, ie EP Reloaded with Fall of the Eagles, for Attila.

I already have vanilla Attila, and Age of Charlemagne ( and Viking Forefathers, and Blood and Burning ), last played ages ago.

Re "Requirements" -

Do I need to have any DLC at all, ref The Last Roman and the other "culture packs", for EP Reloaded, and FotE?

In other words, do Age of Charlemagne and The Last Roman scenarios, and the culture packs, relate to your mod combo in any way ?

Do I just click "Subscribe" here, in order FotE1 then FotE2 then EP Reloaded .......... and start my New Game ie as simple as that ?
Knight 27 Apr @ 12:49pm 
Oh sorry, but is there a reason for that mechanic? It seems very harsh