Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
We can always use more fans or patreons. here is the link if you want to come check us out,
https://discord.gg/9samDkS
both as a single mod and in eksisting worlds... :)
btw. I remembered you talked about making your own version of "medieval engineers" with some other modders, back when Keen "finished" their game.
Any progress of that project ?
And if so will it be awaible to buy on steam once finished ?
and do your team need any finalcial support in order to make this game of yours a reality ?
I don't know if it could be the same issue as shad's 2 mods had, but he fixed his today:
Shad's reply:
shad [ophavsmand] For 17 minutter siden
I found the issue and fixed it. It's been to due to a major bug in the game itself when you upload blueprints, which fucks up workshop mods by ctreating phantom dependencies. It's pretty complicated, but I am aware of the issue now and the mod should load again. So does the Advanced Building Materials mod for Gothic blocks, as it obviously pointed to this broken mod.