Stellaris
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Tier Numbers: Buildings
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2.414 MB
21 MAY 2019 a las 9:31 a. m.
10 JUL a las 12:03 a. m.
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Tier Numbers: Buildings

Descripción
I always had troubles to distinguish different tiers of Factories, Foundries and Research Labs, their icons look almost the same. Hovering mouse over and viewing tooltips is not very convenient. That's why I decided to make this little mod, mostly for myself.
Then I decided to include here all types of buildings which have tiers.

Very simple mod, you will see building tier number in lower right corner of building icon.
Compatible with Ironman and Achievements.

Updated for 4.0

You also may want to look at Tier Number: Buildings add-on for Additional Vanilla Buildings mod: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2632716184
Discusiones populares Ver todo (2)
2
26 MAY 2020 a las 7:14 a. m.
FIJO: BUG: Paradox Launcher says mod is incompatible with current version of the game
BFNoise
0
15 ABR 2021 a las 12:19 p. m.
FIJO: Known problems
BFNoise
259 comentarios
BFNoise  [autor] 10 JUL a las 12:08 a. m. 
And thank you for info, I don't play the game anymore and don't know if mod is working ok or not.
BFNoise  [autor] 10 JUL a las 12:06 a. m. 
@桜雪, it's done, two icons for automation building was replaced. Also, all automation buildings now use the same two icons, and should be replaced too automatically.
BFNoise  [autor] 9 JUL a las 10:45 a. m. 
I'll try to look into it this week
桜雪 6 JUL a las 5:40 a. m. 
The UI of automated facilities is now different from that of the robot assembly plant, but the mod content hasn't been updated yet. Could you please update it?
BFNoise  [autor] 5 JUN a las 10:26 a. m. 
Also, while looking through files I've found several more upgrade chains of automation buildings (mining, farming, etc) and added tier numbers to them. See change log.
BFNoise  [autor] 5 JUN a las 10:23 a. m. 
@Peter34, please elaborate.
As I see in building files:

building_automation_1 (icon building_automation_1, tier I) upgrades to building_automation_2 (icon building_automation_2, tier II)

building_robot_assembly_plant (icon building_robot_assembly_plant, tier I) upgrades to building_robot_assembly_complex (icon building_machine_assembly_complex, tier II)

building_machine_assembly_plant (icon building_robot_assembly_plant, tier I) upgrades to building_machine_assembly_complex (icon building_machine_assembly_complex, tier II)

This is three different upgrade chains and automation building doesn't use icons from robot/machine assembly.
But robot/machine assemblies use the same icons.
Peter34 4 JUN a las 2:31 p. m. 
It'd be really helpful if this mod did not use the same tier Roman Numeral for the Automation Building as for the Robot Assembly. I know to double-check I'm building the right one,and later triple-check that I have built the right one, but that's annoying to have to do, and newbies don't know to do it.
Aeoxic 16 MAY a las 11:33 p. m. 
Good mod
BFNoise  [autor] 9 MAY a las 12:25 p. m. 
Are you sure the problem is with this mod? All it does is change some icons, that's all. It shouldn't affect any game logic or building upgrade conditions.
雎渊 9 MAY a las 12:03 p. m. 
And it will also result in specialized building slots being unable to construct buildings