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ACC - Races - Hives Expanded Compatibility
   
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5.799 MB
27 jun, 2019 @ 23:01
6 mar, 2021 @ 20:13
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ACC - Races - Hives Expanded Compatibility

I 2 samlingar av Seelenschwarz
Just Self Made Mods
89 artiklar
Advanced Character Creation - Collection
31 artiklar
Beskrivning
This is a compatibility mod, the main mods are needed.

Advanced Character Creation - Races:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1664134440

Hives Expanded:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1688546539

Added Dark Hive to the armor entries
Added Dark Hive Praetorians
Added Dark Hive Bandit-Squads

The squads spawns in all areas of the Hive, the equipment is different in areas of the Southern Hives (Southern Hives Equip) than in the Western Hives (Western Hives Equip), they also spawn in Shem, Border Zone and Heng (Regular Equip).

- Dark Hive Praetorians only spawns in Hive territories.
- There are different squad sizes. (standart, large & small)
- There are no Dark Hive Princes ( and Queens) among the Bandits.
- All Dark Hives are recruitable




25 kommentarer
chieflego 7 mar, 2021 @ 15:38 
command wise i mean other than import which i will likely have to do anyway sense my hub was bugged and didnt have any residents
chieflego 7 mar, 2021 @ 15:38 
alright, thanks in new to the modding community of kenshi, is there like a timeout timer that i could do ?
Seelenschwarz  [skapare] 6 mar, 2021 @ 20:24 
AI Goals has now a lesser priority to attack player bases, it is quite possible that you have to import.
chieflego 1 mar, 2021 @ 15:10 
whats weird is that they were a passing party that started to try and raid me, i barely had anything down and had effectively just started the game (started in mongrel and picked up beep then trained a little up to around 25 attack, but i couldnt attack them sense they would overwhelm me

and thats probably why they didnt attack the tech hunters and the traders guild

i believe that the lack of a ai package for raiding meant that they just didnt stop after 2 days of constantly going between buildings, and i was on the edge of the swamp which is fun with mutant blood spiders acting as a deterrent
Seelenschwarz  [skapare] 1 mar, 2021 @ 6:24 
Never added a AI Package for raids. only regular groups. And i not got any raid in all my time, only the regulars that shot down by turrets. They attack UC, Police, HN, Western Hives, Southern Hives, Dust Bandits and Starving Bandits. Vain has the strongest groups.
chieflego 23 feb, 2021 @ 5:04 
im having a issue where my base was struck by a passing raiding party of darkhive bandits, and they never stopped

Not really a issue but i had techhunters,nomads, and the trading guild and none of them fought off the hive , it was just a few members left and they were walking past the nomads,techhunters and guild without being attacked, i dont think this is a mod conflict but it could be sense im playing with KAOBAS collection
Zagereth Stone-Smasher III 3 jun, 2020 @ 23:46 
I would also like to know this.
Spade 5 dec, 2019 @ 19:09 
Are they recruitable with the recruitable prisoners mod?
Grabbles 11 nov, 2019 @ 20:50 
cool beans
Seelenschwarz  [skapare] 11 nov, 2019 @ 20:36 
It is possible to make a submod to use both textures. Everyone is free to make such a submod.

[Somehow I got no notifications that was commented here ....]