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InventorySlot - String
Optional - Place occupied by this item.
Accepted values:
SecondaryWeapon
I see this setting, however I am unsure what other information I would need to add to maintain the functionality of the C4, whilst changing it to a seconary weapon.
Could you advise?
Does anyone know how to give more armor to the alien armor? I tried and it didn't work :(
I wanted to make it not consume an action to be cast, and so that it wouldn't end the turn either... my idea is to throw several claymores and explode them in the same turn XXD
My doubt is because I already know that the claymore is impossible to be modified by the game's ini files normally... I modified most of the weapons and items in the game by the ini files, however, the claymore seems to be immune to everything XD
I see. Thanks for the info.