RimWorld

RimWorld

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[1.1] Potions
   
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Mod, 1.1
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26 Sep, 2019 @ 1:46pm
16 Mar, 2020 @ 4:19am
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[1.1] Potions

Description
Have you ever wanted to be a witch and brew many potions. Now you can.

This mod adds eleven different potions:
-Potion of saturation (like a meal)
-Potion of life (like resurrector mech serum)
-Healing potion (like healer mech serum)
-Potion of knowledge (like techprof subpersona core)
-Potion of skills (like neurotrainer mech serum)
-Luciferium potion (like Luciferium)
-Potion of stats (temporary stat boost - like move speed/sight/...)
-Drug potion (something like the core drugs)
-Potion of Immunization (like penoxycyline)
-Mental break potion (drinking will lead to mental breakdowns)
-Antiradiation potion

One new workbench:
-Cauldron (uses wood as fuel, workbench to brew potions)

Eleven research projects

One new plant:
-Magic flower (Wind Daisy - turn bloom into magical dust)


Can be safely added to existing saves.


If you find things unbalanced, please make suggestions for improvement.

Update 06/10/19:
-Wind Daisy can be grown in hydroponics
-Research projects rearaged
-Healing/Life Potions need a thrumbo bone (extract a bone from a thrumbo at the bucher table)
-Potion of stats do not need plasteel
-Metall dusts are not building materials anymore
(Might break save games allready using older versions)

Update 15/10/19:
-Translation Simplified Chinese (BiscuitMiner)
-Translation Traditional Chinese (BiscuitMiner)

Update 19/10/19:
-fixed cost amount of potions

Update 06/01/20:
-Drug production/medicine production research prerequisites removed
-Making dusts is unlocked with simple brewing
-Medieval Plasteel and Uranium: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1961689225

Update 26/02/2020 - 1.1:
-Antiradiation potion prevents toxic buildup
-Potion of Immunization prevents plague, sleeping sickness, malaria
-Potion of Immunization prevents all vanilla diseases
-Mental Break Potions will lead to mental breakdowns
-Research: "Healing Potion" requires "Potion of Immunization"
-Drinking Effect

Update 16/03/2020:
-Healing potion can be administered


1.0 on Github: https://github.com/FantasyFanGitHub/Rimworld-1.0-Potions.git


Other magical Mods:
-Wands & Spells: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1883503454
-Witch's Garden (Plant): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1890331439
-Crystal Bodyparts: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1941242146

Holiday Mods:
-Christmas Stuff: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1925575754

Planned Mods:
-Furniture
49 Comments
pgames-food 7 Sep, 2021 @ 7:09pm 
thanks
Mlie 7 Sep, 2021 @ 5:02am 
Do0m[y] 1 Oct, 2020 @ 12:53pm 
Can you, please, update your mod for the version 1.2?
Thank you in advance!
M.A.R.T.I.N. 27 Aug, 2020 @ 8:41pm 
1.2? Nah? Its a pity
Uncertainty 9 Jun, 2020 @ 8:44pm 
I am unable to use Go-Juice Potions for making Mana Potions from Rim of Magic, The recipe requires Go-Juice which is removed from vanilla with medieval mods.
[JdG] Pejman 30 May, 2020 @ 6:48am 
Potions are tagged as food (they give nutrition and their "likeablility is high" so pawns sometimes start chuggin down dozen of potion instead of taking a normal meal
[JdG] Pejman 23 May, 2020 @ 6:45pm 
A patch for antiradiation potion to work with actual radiation from Rimatomics ?
Tarerin 20 May, 2020 @ 8:24am 
It would be awesome to have a compatibility patch with Disease Overhaul. (Maybe just copy list of blocked diseases from Penoxycyline? I have no clue haw this works, really).
Haven't tested many other potions, so can't say if they work or not.
Lovely mod.
Snowy_Night 17 Apr, 2020 @ 12:11am 
potion of skill doesn't work
TioTrix 2 Apr, 2020 @ 7:43pm 
any chance for Potions of dunno a name
a Potions for potion prisoners
maybe they leave the colony and die on the way home
or weird Potions .
Potions of explosions.
"explode when they die"
dunno more atm xD

and how does the any chance for Potions of dunno a name
a Potions for potion prisoners
maybe they leave the colony and die on the way home
or weird Potions .
Potions of explosions.
"explode when they die"
dunno more atm xD

and how does the potions of life work? is not in my list of operations