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Also, there are mods that overwrite the over writes back to 1x
Just a few examples:
Town leaders have the entire town guard, and their personal guard.
Faction leaders, have the above and elite guards.
Bugmaster has a biome, and building, full of various spiders.
Catlon has 120 thrawls on standby that rush you after his speech...while he rushes you.
I just wrote to the other Player what he could try to use one of them with "Kenshi Kaizo."
"Kenshi Kaizo" uses its own x3, according to the one say.
I haven't played "Kenshi" in a while, and I'm finishing my current playthrough first before using this mod or any other that makes a big change.
I actually planned to use "Living World" first.
I just searched for "Kenshi Kaizo attack slots" and couldn't find anything, including patch mods.
Of course, everyone can play however they like, but I don't like the trend toward such a narrow view of combat mechanics.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1257520021&searchtext=attack+slots
Did not know that there are such mods, this x5 and the other with x3 from the one, others have not read through.
It says there must be at the bottom to overwrite, if you do that and it does not work directly under “Kenshi Kaizo”, or try it via “Kenshi Kaizo”
If it does not work, it may be because of how it is built into “Kenshi Kaizo”, you would have to search for the value in “Kenshi Kaizo” and then change it, or ask the respective modder from whom you have the x5 whether it is possible to create a patch for it so that “Kenshi Kaizo” can be overwritten with it.
And otherwise be glad that x3 already exists in “Kenshi Kaizo”, better than the original x1 and then no mod can overwrite it.
These are the original values in the game, without any mods, I don't know how up-to-date the wiki is, but the game has actually not been changed in terms of such values for a long time.
If I go by what is written above in the description of the mod, it could be normal that some have lower values, you have to see for yourself if everyone has these 20 less, then it is more of a mistake.
I haven't gotten to play this mod yet. / I didn't get to play Kenshi it for a while, only Play many other Games.
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This stands in the Mod.
CHARACTERS: Some characters have more random skill distributions
"REBALANCES" Overall difficulty increased
Under “REBALANCES” there are also other references to the “Holy Nation”
And the other thing is how much you take from an existing mod, if you make a complete copy or just change the original with a new name and pass it off as your own, that you shouldn't do that.
With a modder who is no longer there, a mod that no longer gets updates but maybe needs some, it's a little different, it's okay if someone renews the mod if it's not possible to make a patch mod.
So to take something from another mod, and the original modder has nowhere written what against it if you take something from the mod, of these mods everyone can use something of it if the modder is no longer there.
This one has nowhere written that you are not allowed to use anything, and many have made mods to it, or used something from the mod as he was still there.