Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
And how can I solve the building that has texture problems?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1978488643&searchtext=
Every mod for this game is in the 784150 folder.
Open the material_e.mtl file up with notepad or notepad++ and change the code below.
**Make sure not to change the material_e.mtl in any other folder or you'll do more damage than good.
and where is the file located
The problem is in the line
$TEXTURE_MTL 1 H1_N.dds
this line needs to be
$TEXTURE_MTL 1 H_N.dds
bunk_4 is the folder for easy reference
C3DHelp_ReadFileIntoBuffer FAILED fopen(F:\Program Files (x86)\Steam\steamapps\workshop\content\784150\1898886121\Bunk_4\H1_N.dds)
в отличие от bunk6_2 с 50квт потреблением
$VEHICLE_UNLOADING_FACTOR 60
to 6 it will use "just" 1,7 MW. Lowering this value more got the same effect on the consumption.
I ended with a value of 2 which still needs 490 KW. I didn't try to delete all lines, but I will try it later.