RimWorld

RimWorld

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Tropi[CKAPP] Rainforest Mod (Continued)
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
6.015 MB
20 Mar, 2020 @ 2:43pm
18 Jun @ 12:00pm
16 Change Notes ( view )

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Tropi[CKAPP] Rainforest Mod (Continued)

In 2 collections by Mlie
Mlie's resurrected mods
925 items
My Current ModList
263 items
Description

Update of KapTaiN_KaVerNs mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1110093272

Removed the need for ModCheck and Harmony by using vanilla-patching.
Initial loading of a new map may take a while due to the large amount of plants that need to spawn.

Added patches for:



[dsc.gg]
[github.com]



The purpose of this mod is to add a significant amount of new animals and plants to the Tropical Rainforest and Tropical Swamp Biome and increase their fauna and flora diversity.

____________________________________

Description
The new tropical biomes are challenging biomes with deadly diseases, strong animals, intense rainstorms and a thick jungle canopy that makes movement and expansion a challenge.

Added Animals :

Jaguar, Panda Bear, Tiger, White Tiger, Tapir, Junglefowl, Peafowl, Okapi

Added Plants :

Ferns, Palm Tree, Mahogany Tree, Strangler Fig, Bromeliad, Wild Rice, Bamboo, Taro, Stump Tree, Banana, Lemongrass, Coconut Palm, DreamVine, Heliconia, Jitter-Weed, Wild Smokeleaf, Wild Psychoid, Wild Cotton, Rafflesia, Hive in a tree

Added Consumables :

Taro Root, Coconuts, Bananas, Jitter Berries (drug), Lemongrass, Dream Root (drug and can be used to craft Neutroamine), Honeycomb

Some tips for surviving the rain forest:

- Clear out plants for pathing. The dense jungle will considerably slow down pawns.
- Wood is abundant, but trees take a long time to chop down. Prioritize time and resources and focus on smaller trees and plants when clearing large areas.
- Foraging is a viable food option. Look out for rice, bananas, coconuts and lemongrass.
- While rare, jitter berries, smokeleaf, psycoid, healroot and cotton can also be foraged.
- The rain forest provides a lot of cover. Clear out areas to hit enemies, or use the cover to your advantage.
- Some animals in the rain forest do a lot of damage and are very fast. Choose fights wisely and try to avoid being ambushed.
- The rain forest rains a lot, so consider this when deciding on power and building options.
- Remove rafflesias from your area as these drastically reduce beauty.
- You can stop plant movement sway in the vanilla options menu.

Compatibility

- A Dog Said ... compatibility patch is now integrated. Be sure to put this mod AFTER A Dog Said...

____________________________________
All animals and plants were designed by Coercion
Pith helmet was designed by Thirite



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: survival
96 Comments
TurtleShroom 6 Jul @ 11:09am 
I've seen Pawns pick it up to train animals with it, but I've never seen it cause an error. Are you telling me that it's actually causing issues now?
Redrum 5 Jul @ 7:26pm 
I submitted the bug report for the bamboo when this was first updated. I wasn't able to play it until today when the "choose wild flora" mod was updated this morning. It seems that the rafflesia plants are also bugged in this mod. Pawns are able to walk up to the plant and put it in inventory and try to use it to train animals, which fails of course.
TurtleShroom 5 Jul @ 4:46pm 
Shoot, I thought I fixed that years ago.
Mlie  [author] 4 Jul @ 10:08pm 
@moo Please link to that mod
moo 4 Jul @ 5:36pm 
This mod has an XML edit removing 'vce_taro' from Vanilla Cooking Expanded, but it's causing this error:
- Failed to find Verse.ThingDef named VCE_Taro. There are 13947 defs of this type loaded.

I suspect it's a conflict with Vanilla Plants Expanded - More Plants that re-adds it
Redrum 13 Jun @ 3:22pm 
@mr.melnikov i"ve been playing this mod since it was first created on Ludeon forums... what you described, "growing in groups" was never a thing. The forest has always been a random mess of vegetation. Growing in groups must be some other mod you were using that did that for you.
TurtleShroom 13 May @ 9:45am 
That's actually a Vanilla rendition issue. When a Pawn eats a plant, if the nutrition they get from the plant does not comprise the entire Nutrition Value of the plant's Thing Def, the plant is not destroyed. Unfortunately, some plants are picked up and eaten by human-like Pawns, which causes a fern to be sat on the floor.
Joko 13 May @ 7:45am 
my pawn eat bamboo, they get nutrition from it, but then a bamboo plant grow on the spot they ate the bamboo lol
TurtleShroom 25 Apr @ 4:04pm 
Once again, that is intended.