RimWorld

RimWorld

683 ratings
Tab-sorting
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
954.008 KB
22 Jun, 2020 @ 11:54am
20 Jul @ 12:32pm
87 Change Notes ( view )

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Tab-sorting

In 3 collections by Mlie
My Current ModList
263 items
Developed by me
109 items
Sorting-mods
5 items
Description


Sort your stuff!

This mod can sort furniture/structures into appropriate tabs.
It started as an improved version of the LigtsTab (by betaALPHAs) but since that version relied on patches it was very complex and hard to maintain.

Instead this mod uses C#-code to sort things after they have loaded, removing the need for specific patch-files for each mod/item. The downside is that it requires a rescan of the changed tabs at startup but this should add no more than at most a few seconds depending on how many tabs has been changed.

Currently the mod supports the following sorting:

- All lights to a separate Lights-tab
- All walls and doors to the Structure-tab
- All floors to the Floors-tab
- All beds and linkable furniture to a separate Bedroom-tab
- All hospitalbeds and linkable medical furniture to a separate Hospital-tab
- All tables and sittable furniture to a separate Tables/Chairs-tab
- All decorative items to a separate Decorations-tab
- All kitchen furniture and linkables to a separate Kitchen-tab
- All research furniture to a separate Research-tab
- All Ideology ritual-furniture to a separate Ideology-tab

Special case
- All storage-containers to the Storage-tab
If Extended Storage or LWM's Deep Storage is loaded their Storage-tab will be used instead.

Options dependent of other mods:
- All garden-tools to the Garden Tools-tab of VGP Garden Tools
- All fences the Fences-tab of Fences and Floors

Other options:
- If a tab is empty after the sorting the mod can remove it
- If a tab does not currently show anything due to research missing, it can be hidden
- You can sort all tabs alphabetically, the Zones and Orders-tab can be skipped
- You can also sort the tabs manually
- Items that use the same button can be moved all at once, for example stuffed floors
- Manual sorting - if some items gets in the wrong place, move them around.
- Create new tabs to sort to
- Added support for marcin212's Architect Icons
- Sort the main buttons
- Sort the order of buildable items
- Sort buildable items alphabetically

If you find any item that don't get sorted or gets sorted in the wrong tab, please leave a report of what item and from what mod it comes from. Either here in the comments or at the support-channel via the Discord-link below.
Also, if you have any ideas on more stuff that can be categorized, just let me know and Ill look into it.

- Added Korean translation, thanks isty2e
- Added Russian translation, thanks Reiquard
- Thanks to some performace updates and the "Move all"-feature by Taranchuk
- Kitchen room role worker fix by slippycheeze

[discord.gg]
[github.com]

Big thanks to SmashPhil for the help and coding examples when I made a better (good) version of the settings menu!
Also thanks to AUTOMATIC for the well structured code for the miniature icons from the Recipe Icons mod!


Since modding is just a hobby for me I expect no donations to keep modding. If you still want to show your support you can gift me anything from my Wishlist or buy me a cup of tea.

[ko-fi.com]


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using the Log Uploader or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: sorting, categories
Popular Discussions View All (5)
4
25 Jun, 2020 @ 12:19am
Great mod. it saves obsessive-compulsive disorder.
北极路人熊
1
19 Jul, 2024 @ 1:47pm
Feedback, too long for a comment
Meanie
0
26 Apr, 2024 @ 12:01am
Startup error without Ideology
lol
614 Comments
LAFFEN 16 hours ago 
@Mile I think all cases of Korean.

For example, I created a tab '설비' (which means facility in Korean) to move the structures added in a mod other than the walls and doors, such as roofs, stairs, and so on to another tab. But it said it's a tab that already exists, even if the basic structure tab of Rimworld is called '구조물'.

Regardless of these examples, tab creation was not possible with all the Korean I created.
Mlie  [author] 3 Aug @ 12:15am 
@LAFFEN I dont know Korean, perhaps you could post what names you where trying to use so I have something to test with?
LAFFEN 2 Aug @ 5:11pm 
Hello, I'm a Korean Rimworld user.

First of all, I would like to say thank you for updating my favorite mods to 1.6. But unfortunately, I can create a new tab in English, but when I create a new tab in Korean, another language, can't create a new tab because system message said it already has a tab with the same name. Even though it's not really like that at all.

It seems to be part of the bug, so I'd appreciate it if you could take a look.
Octarin 27 Jul @ 5:26am 
Thanks ever so much, you're a real star!
Mad 27 Jul @ 2:00am 
@Mlie Yeah I figured that the moment I realized it dubs.. sorry for not testing more before first commenting.

By the way I have to say that the tab-sorting functionality from this mod does work with dubs, and works way better than the "pin" functionality of his. to me this alone makes this mod worth being subscribed to.

Thanks for your time mate!
Mlie  [author] 27 Jul @ 1:55am 
@Mad Yea, dubs overrules anything in this mod I think
Mad 27 Jul @ 1:49am 
anyway I actually made a mistake, UInotincluded is actually compatible with this mod. it will just affect the bottom bar and keep all the rest of the features from this mod intact.

the incompatibility was actually when used alongside Dubs Mint Menus. the tab-sorting functionality works fine, but inside the categories themselves this mod seems to have no effect.
Mad 27 Jul @ 1:43am 
"UInotincluded" offers a lot of control in how to customize bottom bar, more than what "Tab sorting" offers. you can customize the name, icon, and more advanced options for the buttons in the bottom bar. (for example; different mods like hospitality, hospital, prison labor all have different buttons in the bottom bar. with "UInotincluded" I can arrange them all under one button called facilities, that expands when clicked)

Overall it helps clean up the main hud in an a way that is appealing to the eye. however, it does not give us control over the order of categories inside the "Architect Tab". that's where "Tab Sorting" comes in. With it I can rearrange the categories in a more logical way.
Mlie  [author] 27 Jul @ 12:30am 
@Mad Isnt that mod doing the same thing as this mod? Do you need both loaded?
Mad 27 Jul @ 12:27am 
@Mlie - when using alongside “UInotIncluded” mod, the architect menu tabs can be sorted just fine. However, when reordering the buttons inside each category nothing happens, as if the changes don’t apply.

Hope you can look into it when you have time. No rush of course, I know how busy you must be with the transition to 1.6.

Your work is much appreciated friend.