Kenshi
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Ebony - Tier 4 Equipment Mod
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File Size
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37.847 MB
23 Jul, 2020 @ 12:49am
28 Feb @ 11:30am
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Ebony - Tier 4 Equipment Mod

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Description
Ebony brings all Skyrim Ebony Weapons as well as the armour to Kenshi. It is a Tier 4 reserchable armour and weapons line and the metal is gathered from Ebony Ore Veins found rarely in the wild while exploring. They cannot be prospected for. If you cannot find one then there is the Ebon Hold knights who've built a fortress around a single Ebony Vein on the northwestern side of the Swamp.

This was definitely my most detailed armour mod I've made so far, and took, quite frankly my entire day. It also adds two new starts too for people who don't care about progression.

It requires master armour and weapon smiths to make it worth while.

Added weapons with custom sheaths:

Ebony Sword
Ebony Greatsword
Ebony Dagger
Ebony Mace
Ebony Waraxe
Ebony Warhammer
Ebony Bow

Added custom extra weapons I made in V2:

Ebony Dual-Blade
Ebony Throwing Stars
Ebony Scythe

Armours:
Ebony Chestplate
Ebony Legguards
Ebony Helmet
Ebony Boots
Pearl Chestplate
Pearl Legguards
Pearl Helmet
Pearl Boots

Buildings, smiths have custom meshes:
Ebony Armour Smithy
Ebony Weapon Smith
Ebony Plate Beating Station
Ebony Bow Bench
Ebony Fletching Table
Ebony Refinery
Ebony Pearl Smith
Storage: Ebony Bars
Storage: Ebony Ore
Storage: Ebony Plates
Ebony Ore Vein
Ebon Hold Vein


There is some issues with the bow on the back, but aside from that it works fine.

If you appreciate my efforts to make Kenshi a funner place, please support my nonsense via tips on my patreon and paypal.

https://www.patreon.com/Teirdalin
paypal.me/Teirdalin

Thank you for reading this far, and I love you my Kenshi puppies. Mwah, mwah. <3
182 Comments
Teirdalin  [author] 2 Apr @ 3:18am 
Should be but be warned, it's always been a bit janky and is mostly a late game activity to work on.
Darth Ceveo 7 Mar @ 8:19am 
Hey is this safe to add in mid game?
Robert 1 Mar @ 4:15am 
Has the weapon bug been fixed yet
Teirdalin  [author] 28 Feb @ 11:24am 
Oh, I see. Curious, I wonder if the models sharing two manufacturers causes the issue perhaps. Going to simply just toss ebony in the models for Ebony Weapons and not have rusted junk /// rusting blade in the manufacturers for ebony weapons. Curious if that will fix it, also apparently an update broke some minor things, again.
Ballskicker 23 Feb @ 6:34pm 
No matter what I do I only get: catun 1catun 1catun 1
Can anyone teach me how to use this MOD?

After 30 hours of hard work, you told me that the quality is not as good as Tier 3. This made me very frustrated and I didn't even want to continue playing!
njzcm0518 19 Oct, 2024 @ 8:39am 
Hey! Great News! Guys! I find out why only catun 1 can be crafted! You need to add ebony weapon model into the list of homemade manufacturer in fcs, just that simple :steamsad:. Holy, it takes me 3 hours to test this out...
Moonshine Dusk 24 Aug, 2024 @ 5:43pm 
Sorry for the rather dumb question and all but, how do you modify the max capacity of the ore mines that naturally spawn out in the world in this mod?
bean boy 22 Apr, 2024 @ 5:51pm 
@[ACHR] Warner
I used to get this bug a lot too back when I used this mod (over a year ago)
Seeing as how the mod hasnt been updated since 2022 the bug must still be present. Other than manually moving your characters, there isnt any workaround i could find.
~PhReAkInSaNe~ 21 Feb, 2024 @ 12:06am 
cant find or build the refinery after getting the research complete is this a known bug
[ACHR] Warner 1 Feb, 2024 @ 7:41am 
anybody else have the issue where your miner will go deposit ore in a container then walk back to the ebony node and then just stand there and not mine?
and if so has anyone found a work around besides trying to reposition them a bunch of times until they finally get close enough without bouncing off the node?
(I even ran a test with 20 guys assigned to mine the same ore and one one by one they would drop off ore then come back and just stand next to the node and not work on it until there was nobody working on it)