Medieval Engineers

Medieval Engineers

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Rockets
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Type: Mod
Mod category: block, script, modpack, other
Version: 0.7
File Size
Posted
Updated
10.738 MB
21 Aug, 2020 @ 2:00pm
2 Jun @ 12:53pm
37 Change Notes ( view )

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Rockets

Description
This mod adds solid rockets and exploding warheads.

Build your own rocket. choose from 4 sizes with both fuel and nozzle variants for different thrust ratios.
The aerodynamic fins are found in the water mod.

Rocket engines can be ignited by remote rope control. Or by splitting the rocket from its grid.
Igniting the rocket engine arms any warheads on the grid. They will explode on impact.
39 Comments
peaceman  [author] 28 Jul, 2022 @ 1:47pm 
Fixed major problem with rockets that made them spin out of control
Ross the Great 7 Jan, 2022 @ 8:47am 
Not a problem. I will give it some extensive testing. Thank you so much peaceman! I look forward to seeing more of your work, and keep it up! What you do is amazing!
peaceman  [author] 6 Jan, 2022 @ 12:58pm 
I have fixed the problem. Sorry it took this long :D
Ross the Great 22 Dec, 2021 @ 4:07pm 
After a brief test, in a multiplayer world with no one in it, I also crashed with the Grid Sync Block. Same log, it looks like.
Ross the Great 22 Dec, 2021 @ 3:59pm 
It crashes instantly when the engine is activated, And when the grid splits (for example when dropping a warhead from a pin block) it's an either or crash. As for the unloading, I've never been able to get the engine or fire, or the 'bomb' to drop far enough for them to unload. It crashes literally instantaneously.

The Grid Syncer block has crashed me in the past on your jet you published. After a few tests, the Mining Drill doesn't crash me at all, the Sync block crashes me in Single Player (I think I read it is only supposed to work in Multiplayer) with the exact same crash report I get from the Rockets.

Testing a hosted multiplayer server for the sync block quickly.
peaceman  [author] 22 Dec, 2021 @ 3:02pm 
Does it crash instantly as the grid is split? or when the engine is activated? Or only when the grid is far enough for it to unload?

You can also try a grid syncer block or a mining drill. When these are active they also give a grid persistance.
Ross the Great 22 Dec, 2021 @ 1:10pm 
Hm. Do you have any idea for a fix? I'm not sure really what to do about it. I've done anything and everything I can really think of to try and fix it on my end but this crash only happens with this mod. Even with the locking pins mod and separating grids like that doesn't crash me. It's with this mod only pretty much.
peaceman  [author] 22 Dec, 2021 @ 1:00pm 
It crashes because the grid gets persistance. Not sure why it crashes for you. Seems to work fine for most people.
Ross the Great 19 Dec, 2021 @ 9:55pm 
I also tried it without any other mods just to be absolutely sure and I still crash with just the mod, and the mods it installs automatically.
Ross the Great 19 Dec, 2021 @ 9:50pm 
My friend also had the same issue, he tried launching a rocket in Singleplayer and hosted multiplayer and it crashed both of our games. I also deleted and reinstalled ME (but not the %appdata% stuff) I also deleted my MedievalEngineers.cfg file in attempts to get it to work. Still crashes with the same changelog.

These crashes happen any time any part of the rocket mod (warheads, rocket engines, fuel tanks, or bomb whistles) detach from a grid, and when a rocket (with 1 fuel container on top of it) is launched (regardless if it's on it's own grid or not)

Surprisingly I can drop warheads individually (by 'freeplacing' them) and they will explode on contact with the ground, but for some reason nothing else works.