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Any chance the storyteller incident to give diseases (e.g. flu) does not consider your incidents?
I saw you are adding incidentDef.diseaseBiomeRecords by code, but I didnt saw any of the incidentDefs having "DefModExtension_DiseaseAutoPatch".
When I do 'biomeDef.CommonalityOfDisease(incidentDef)' I get 0 for all your incidents that should start a disease event.
I also tried to let it happen naturally, my colonists got infected by all vanilla diseases, but never by otitis or commonCold or smth...
Only tried the 1.6 version.
Greetings!
just what i needed
more medicine sink's