RimWorld
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ReGrowth 2
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Mod, 1.4, 1.5, 1.6
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119.642 MB
2020年10月17日 4時49分
8月25日 23時04分
183 項目の変更履歴 ( 表示 )

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ReGrowth 2

Helixien 作成の 2 件のコレクション
ReGrowth: Biomes of The Rim
6 アイテム
Helixiens Creations
14 アイテム
解説
[ko-fi.com]



You can see all changes in the changelog tab!

Current mod version: 5.0.7-Mundi-rev4

Note the current mod page does NOT reflect the content of the 1.6 version! It will be updated in time!


Further refinement.
After the recent updates my attention is now on other modules and mods for the time.


What is ReGrowth?
ReGrowth is a mod deeply influenced by the philosophy of the Vanilla Expanded Series and the understanding how biomes work, what role they play in your game. Everything added was made to fit or mirror vanilla. From a simple UI texture to a new more complex system,being as performance and vanilla friendly as possible is the main objective we have.

This mod is the Core, which is a requirement for all other ReGrowth mods, but don't let yourself be fooled by the name. It in itself also adds a lot of new content to your game.

ReGrowth is designed to be as lightweight as possible, adding the minimum of new code required for its auditions to work.





















If you are a modder and want to know how to make use of ReGrowth: Core features in your own mod, please read our Wiki! (ATM the wiki is WIP, more will be added as time goes on!)

[github.com]
For BiomesKit and World Map Beautification Project modders, you can still follow the steps on the old wiki[github.com]. It will work just fine!


These are all the mods we currently support on our end:
  • Vehicle Framework
  • Vanilla Fishing Expanded
  • Vanilla Furniture Expanded - Architect
  • Vanilla Animals Expanded
  • Vanilla Plants Expanded
  • Vanilla Plants Expanded - Mushrooms
  • Vanilla Psycasts Expanded
  • [WD] Realistic Darkness
  • [WD] Realistic Darkness (Light)
  • RimJobWorld
  • The Joris Experience

These mods have World Map Beautification built in:
  • Medieval Overhaul
  • Outland - Toxic Forest


These mods do not work with ReGrowth: Core, or aren't recommended to be used together.
  • World Map Beautification Project: Core has the same code included. Using both shouldn't break anything, but I can't guarantee it.
  • [FSF] Filth Vanishes With Rain And Time: Core does the same thing.
  • Animated Marshes: Core does the same thing.
  • Herd Migration Revival(revived): Core does the same thing
  • Project Neutrolope: Core does the same thing.
  • Perspective: Ores: Integrated into Core.
  • Perspective: Trees: Integrated into Core.
  • Replantable Special Trees: Core has mod options for the same thing.
  • Set Up Camp by Alias: Maybe it works, maybe it doesn't. Two mods adding the same feature might cause issues, I wouldn't risk it.


Q: Can this mod be added to an existing save?
A: Yes it can be!

Q: Can this mod be removed from a save?
A: It's not recommended, no!

Q: Can I use other mods that do similar changes to the game? (GreenRim, etc.)
A: Probably yes, but I can't guarantee that everything works as it should.

Q: Is this mod part of the Vanilla Expanded Series?
A: No.

Q: Does the mod change Rimworlds balance?
A: Yes, it does change Rimworlds balancing to a degree. Personally I think you wont notice as it, at best, makes the early game a bit easier. The biggest change is to the amount of wood you can have, but then again it's wood.

Q: Are all features available for versions of Rimworld before 1.4?
A: No. With 3.5, we no longer support earlier versions. If you still use 1.3 or earlier, grab the legacy version from GitHub!

Q: Does bathing work with Dubs mods?
A: Yes, last time I checked!

Q: Mod Options don't work!?
A: Make sure to restart the game! Most options require a restart.


  • Textures are made by Sir Van, Elseud, OskarPotocki and my humble self.
  • XML and patches are done by me.
  • C# Code done by Taranchuk and erdelf.
  • Thanks to Owlchemist for allowing me to integrate his mods.
  • Thanks to Odeum for allowing me to integrate his mods.
  • Responsible for the amazing storyteller artwork is the artist Vitalii.
  • Planet background was created with ChatGPT.

Rimworld is owned by Tynan Sylvester.

CC BY-NC-ND 4.0[creativecommons.org]

[discord.gg]
人気スレッド 全て表示 (9)
8
8月29日 6時53分
World Map Beautification Project, does not work for me.
WiseCog
9
8月25日 7時16分
Incompatible with Dubs Bad Hygiene
Riddley
4
8月4日 3時26分
ReGrowth Compatbility with Biomes!
💖⎛⎝Silver Knight⎠⎞💂☢☣
2,238 件のコメント
QOMRADEQUEER 8月29日 16時14分 
The Drizzle weather doesn't appear to animate. It's a little funny tbh.
give me games on GoG 8月29日 11時51分 
All Regrowth mods combined my dream come true , game is unplayable without this mods its like going from D2R back to D2
Skywatcher68 8月29日 9時48分 
Actually, none of the trees from Nature's Pretty Sweet work with perspective trees. Those big redwoods are just more noticeable.
ttyet 8月29日 8時25分 
Hi Helixien! So happy you integrated Smart Farming. I have 2 suggestions for Smart Farming in mind for a long long time,
1. can you make smart farming to be able to set default farming policy in mod settings?
2. when selecting multiple growing zones, there is a button (f) to set all zones to the same farming policy, but what it actually do is just to apply a click on all zones. like, if you have one zone at "on" and another at "smart", when you click that button, the "on" one will be changed to "smart", but the "smart" one will be changed to "force", which makes the feature partly broke.
Skywatcher68 8月29日 7時05分 
I have the new Nature's Pretty Sweet by Mlie and noticed perspective trees doesn't work on the redwoods. Would it be possible to fix that?
Helixien  [作成者] 8月29日 4時39分 
Thanks!
Mac 8月29日 1時12分 
As someone with an extensive, vanilla retex mod I feel your pain.
Helixien  [作成者] 8月29日 1時08分 
Will take time tho, it will be a lot of work
Helixien  [作成者] 8月29日 1時08分 
I have to sadly
Mac 8月29日 1時05分 
Do you plan to cover the newly added, snow-covered tree textures?