Kenshi

Kenshi

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Old Empire Enforcers
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19.932 MB
21. lis. 2020 v 18.33
15. lis. 2021 v 11.30
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Old Empire Enforcers

Popis
Adds a rough draft of a new Robot (as an ANIMAL not a character like say a greenlander)

This Enforcer can be found in the same places Iron Spiders spawn in the wild so you should find them out and about in the world (be wary they are much stronger than Iron Spiders, and have a stronger variant that uses a club)

CURRENT ISSUES:
The ragdoll is really buggy, but there is nothing I can do about that in the time being as Scythe Physics Editor has been out of date for a long time (2007) and as it is now, it's impossible to fix at this time due to that
Počet komentářů: 90
Hugo the Dwarf  [autor] 1. čvn. v 8.44 
@jolobino
I don't mind, as you credited
jolobino 1. čvn. v 3.36 
I just added your mod to a patch to revive an old mod, the nexus empire, I hope you don't mind, your credits and link to the mod are respected.
Some_Guy 1. kvě. v 23.52 
oooh this is nifty!
Mazz 4. led. v 22.29 
For some reason they don't fight holy nation is that correct? Around Karlos trap they roam sometimes with robot spiders but holy nation don't take them
Hugo the Dwarf  [autor] 28. pro. 2024 v 16.18 
@DOG
I think that's fine, my idea was these were another take on skeletons, much like the Iron Spiders these were designed to deal with crimes that'd happen in more public and open areas.

However due to this design they were not made "as intelligent" and were better than an Iron Spider in terms of AI/Intelligence, they can communicate and differentiate directives. But unlike the smaller more "human" skeletons that were, in my opinion, more of servitude and/or companion androids and the size allowed them to easily fit in buildings.

So the enforcers are a pre-cursor to Skeletons
DOG 24. pro. 2024 v 15.52 
This is what I got ChatGPT 4o mini : reference [drive.google.com]
If you're comfortable with that, I'll keep that option.
DOG 24. pro. 2024 v 15.35 
@Hugo the Dwarf
Help me with a DESCRIPTION of this race please.
I don't know what the author's motive was in creating them or what they were for.
Thank you!:steamhappy: I'm sorry to take up your time.
DOG 23. pro. 2024 v 13.25 
@Hugo the Dwarf
I like the idea of your mod! The game is updated, ideas are drawn from everywhere.
Links to the mod and the author will be in the description of the mod. Thank you very much!

Translated: DeepL
Hugo the Dwarf  [autor] 23. pro. 2024 v 9.51 
@DOG
Almost missed this, as long as I'm properly credited you can merge this into your mod. You can alter anything you like to make it fit, even if you just need the model + animations + setup but need to change the dialogue or other values.

Just as a repeat, as long as I'm still credited as the source for the core assets.
DOG 19. pro. 2024 v 15.57 
@ Hugo the Dwarf Good day !
Can you give permission to use your mod in my mod ?
thank you !