Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Robert 3 - No Torps
   
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File Size
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3.927 MB
3 Jan, 2021 @ 1:17am
3 Jan, 2021 @ 9:24am
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Robert 3 - No Torps

In 1 collection by It_aint_me
Robert's Submarines!
21 items
Description
Robert 3 medium attack submarine with the torpedoes removed. Feel free to do whatever you want with it, just please credit. See original Robert 3 workshop page for credits on microcontrollers and stuff.You can't just load torpedoes into this thing since all their corresponding microcontrollers have been removed to try and help with performance.
5 Comments
Nova 3 Feb, 2023 @ 5:40am 
where are the torpedoes
It_aint_me  [author] 3 Jan, 2021 @ 1:14pm 
Good to know about the monitors, I'll keep that in mind for next build. As for the depth hold, I haven't really worked on it yet but I've got a few ideas for how to fix it, probably by making it more aggressive. Might make the next sub a diesel electric and try something different for a change.
AK_TO_THE_N20 3 Jan, 2021 @ 12:03pm 
idk but the depth hold is a lil buggy? the dive planes are to weak i guess....i tryed to convert the sub to an petro electic sub...but i failed horrible because im still noob lol. but the idea of two big diesel engines with a clutch to two big generators fits good in i think. just some suggetions... maybe a button on the bridge or two for the diving chamber hatches? and yes monitors espacially the camera ones affect performance on some systmes very hard(me T.T)
It_aint_me  [author] 3 Jan, 2021 @ 9:13am 
Yeah sure, will do. I didn't know that monitors cause performance issues, but I'll add buttons for them.
AK_TO_THE_N20 3 Jan, 2021 @ 8:45am 
can u put an on off button to the camera monitor in the front? for performance? this is the performance friendly version of the sub right? thats why u removed the torpedos right? :D