RimWorld

RimWorld

1,681 ratings
Injured Carry
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
433.274 KB
3 Mar, 2021 @ 9:22am
29 Jun @ 8:19am
9 Change Notes ( view )

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Injured Carry

Description
Injured Carry - Rescue pawns who are not downed
This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Sometimes, because of his bad back, your 98 years old colonist will not be able to go to bed before he bleeds out. When this happens, you will thank me.

It also works on animals !

Compatibility
There aren't any known mod conflicts.
Also, this mod can safely be added to your save files.

Known issues
None, but let me know

External links
157 Comments
Daveroski 22 hours ago 
Never needed to restrict areas to pawns so that wouldn't have been the issue.
Could be a Linux thing. Happens, very rarely, where a mod doesn't work quite right when playing on Linux.
Hasn't happened with a Rimworld mod before but could be.

I may have another look at it when I next play. I'll keep you informed of the result either way.
Ki Shuya 25 Jul @ 1:30pm 
Just curious, but @Daveroski, was your Doctor in an allowed area? Not restricted at all? That's the only way I was able to reproduce your issue.
Haecriver  [author] 25 Jul @ 8:23am 
well I wasn't able to reproduce it. If someone is encountering the same issue, can you give me a logfile that I can investigate
Daveroski 22 Jul @ 1:49am 
It was a spot on the ground assigned as medical. Early game.
Besides, the normal response to 'No Medical Bed' is that 'so-and-so can't tend whoever because there are no medical beds available'

In this case it was like I wasn't clicking at all.
I remember checking that I had a 'medical bed' ready and that the 'doctor' was prioritised in the 'work' tab.

Got up to being able to research building ship parts and got bored.
Started playing something else.
Could be a while before I come back to it.
Good Luck.
Haecriver  [author] 21 Jul @ 4:34pm 
@Daveroski Did you have a medical bed ? I'll try to reproduce it if I have time.
Daveroski 17 Jul @ 9:03am 
I just tried this.
A crashed pod, injured occupant.
Selected my Doctor.
Right clicked the injured pawn and... nothing.
Paused the game.
Went to mod settings and ticked the option to allow non-injured.
Let time continue and made sure my doctor was selected.
Right clicked the Injured Pawn again and.. still nothing.
The pawn got up and started painfully walking away until he was off-screen.
No amount of right clicking gave me any options at all.
Haecriver  [author] 29 Jun @ 8:26am 
@Keelala unless you've checked the mod option to save "not injured pawns", this mod only adds a menu to rescue injured pawns.
Haecriver  [author] 29 Jun @ 8:24am 
@Katriina This issue cannot come from this mod. It just adds a freakin floating menu ¯\_(ツ)_/¯
Haecriver  [author] 29 Jun @ 8:22am 
@Spiderbot7 nah it didn't, but now it does !
Haecriver  [author] 29 Jun @ 8:22am 
1.6 herewego