XCOM 2
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[WOTC] Vorcha Stryker
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60.848 MB
2021년 3월 21일 오후 4시 35분
2021년 3월 22일 오후 5시 12분
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이 아이템을 사용하려면 DLC가 있어야 합니다.

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[WOTC] Vorcha Stryker

설명
Known for their unique biology and aggressive behavior, the Vorcha are a primitive race welcomed as mercenaries due to their savage nature and adaptability to different environments.
-Citadel Archives

Introduces the Vorcha Stryker
The Vorcha Stryker is a new enemy that joins the fight against XCOM. The enemy features an integrated Vorcha Voicepack.

New Content
  • New Enemy: The Stryker will appear in the game as a traditional enemy.

    • Three Tiers: Standard, Veteran, and Elite; arriving at later force levels.

Equipment & Abilities
The Stryker is a aggresive unit that will quickly take the fight to XCOM soldiers.
  • Primary: Punisher SMG - Loaded with Incendiary Rounds.

  • Secondary: Stryker Claw - Namesake of the Stryker; the Stryker will sprint accross the battlefield for an opening claw-rend attack.

Additional Details
This will seamlessly integrate into a current or new campaign.

The enemy is fully customizable primarily within the configuration files XCOM_Customize_This_Mod and XComGameData_CharacterStats.

To use with the Terminus Raider Faction, subscribe to this supplemental mod.

Full Credits
  • PsyCHo: Introducing and Integrating Voicepack for XCOM
  • Cavily: Introducing and Integrating Character & Weapon Model for XCOM
  • NightNinja54: Programming and development
  • Bioware: Original designs

Please let us know if you encounter any bugs or discrepancies. We hope you enjoy!

Collections


인기 토론 모두 보기(3)
1
2025년 5월 4일 오전 4시 10분
Russian Translation
Sadler
0
2021년 10월 19일 오후 5시 57분
Traditional Chinese
stappy82
0
2021년 5월 6일 오후 11시 30분
KOREAN Localization
Brain_is_Back
댓글 41
Nero 2023년 11월 29일 오전 2시 56분 
do both the vorcha stryker and pyro's corpses not have any uses?
NightNinja54  [작성자] 2022년 6월 22일 오전 10시 19분 
@ElvenKingSlave
Yeah this is common with cosmetics unfortunately but shouldn't be bad besides cluttering that log.

@Brain is Back
Thank you

@kazuya0010
Maybe one day
ElvenKingSlave 2021년 6월 9일 오후 4시 25분 
This is a great mod. However, after suffering a massive crash because of another mod, I learned how to find the crash report. While scanning through it to see what caused my game to face-plant, I saw a long list of assets cause this error:
ImportText (BodyPartTemplateConfig): Missing closing parenthesis.
Among the assets was DLCName="MassEffectVorcha"
Is this just XCom handling mods like a brick or is it something in this mod?

For everyone else, this error doesn't cause your game to crash. It just makes the assets have a weird name in the customisation screen.
Brain_is_Back 2021년 5월 29일 오전 2시 10분 
@NightNinja54
Brain_is_Back 2021년 5월 6일 오후 11시 29분 
brother, i just translated this mod into Korean. I want you to add this file to the mod.
https://drive.google.com/file/d/1Fm_9OV50f0z8uTfNmON8a4KO_YlSoIkg/view?usp=sharing
kazuya0010 2021년 5월 2일 오후 7시 33분 
Can you please make a mod for Saren turian Spectre as an enemy boss to fight mid campaign or later on in the campaign
NightNinja54  [작성자] 2021년 5월 2일 오전 9시 37분 
@mynameactually
They do not, a design oversight on my part.
mynameactually 2021년 4월 15일 오전 3시 37분 
They have regen?
NightNinja54  [작성자] 2021년 3월 29일 오전 9시 16분 
@kazuya0010
You're welcome, always am interested in making more content. (Especially when folks like Cavily bring the great stuff in)
kazuya0010 2021년 3월 29일 오전 8시 35분 
Thanks very much for making it. Finally some Vorcha enemies to add to the list of xcom enemies.