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I have played a playthrough with Cerberus, Terminus and The Collectors, and they all spawned as intended during regular missions. They make for great additions!
But there was no base on the world map, nor was I offered covert actions to locate it.
I have many raider mods installed, including several not created by RealityMachina, and they all work barring these 3.
I tried looking into this mods ini files and comparing them to some of the functional mods, but couldn't track down a culprit. The code is nearly identical.
I also attempted ReddDobe's solution of adding a BossBucket to the mods in question before starting a new campaign, with no changes.
It would be really cool if you could look into it. I'm willing to give a hand, if I can, though frankly, I'm a novice to poking around ini files like this.
I've put on my list to take a look for ya! Might take me a little while to get around to unfortunately
I'll fix it for you if you'd like me to :)
To be candid, I haven't tested with the bases. It's very possible I did not implement appropriately.
Thanks :) enjoy