Stellaris

Stellaris

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Stargate Contingency
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2.205 GB
10.4.2021 klo 1.27
1.7. klo 6.11
112 muutosilmoitusta ( näytä )
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Stargate Contingency

Kuvaus
Currently the mod is in testing phase, i havent disabled vanilla weapons/tech for the Tau'ri for better comparison and they also get to pick both ascension paths in each playthrough.

For the 3.14 version I reuploaded the old mod to the workshop. To continue your previous games subscribe to the legacy mod.

Don't forget to:


Stargate Contingency
Total Conversion MOD. Compatible with 4.0.*

Join our Discord Channel
https://discord.gg/QvU6zvCHRF
Discuss the mod with other members and share your ideas!

This mod adds:
Origins, Traits, Buildings, Edicts, Decisions,Technologies, Ships, Modules, Events and more.

Races

Tau'ri: event based gameplay, choose between Asgard or Ancient path (Traditions and Ascension Perk)


Choosing an Origin will provide a unique starting system and lock the species trait. The trait can be seleced alone and it is the deciding factor to unlock technologies and other features for each race.
Creating empires with only the trait but not the corresponding Origin can be useful if you want to spawn more of a given race. (Each Origin is 1 per game so it will block additional spawns of the same)

Ship sets in the mod: Ancient, Tau'ri, Wraith and Goa'uld (downscaled ships compatibility included)


FAQ

How can i set the species to spawn in my games?
-You click on the predifined SG races and click on save. Then you can set the bird to always spawn.
-Create your own races. The racial trait itself unlocks all research and stuff for that race.

Why cant it just spawn without me doing something?
-Because paradox decided it would be fun if predefined races had their spawn options set in stone.

Why didnt you set them to force spawn by default so i dont have to click so many times?
-Because it would not be possible to turn them off if i did. I prefer people having a say in what they want to do.

What DLCs do i need?
-Utopia for Wraith (need hive mind authority)
-Synthetic Dawn for Replicator and Asuran (need machine authority)

I can pick their trait even if i dont have the DLC. So why do i need any DLC?
-Because traits only unlock things I added to the game. Unfortunately some races use DLC content to funtion properly.

Can I spawn more of each race?
-Only if you choose the trait without the Origin. Traits can be picked several times while Origins are one per each.
Traits are what ultimately unlock all content. Origins only unlock starting system and unique Civic


Files Overwritten
00_ascension_perks
00_buildings
00_utilities
00_utilities_drives
00_utilities_reactors
00_utilities_shields
swarm_ship_designs
All pop faction types
00_random_names
All vanilla and swarm ship templates
00_ship_sizes
00_strategic_resources
Most technology files
Most pop_job files
02_special_terraform_links


CREDIT

--SGI team from sins of a solar empire who created all the models and Frstwlf for importing them into stellaris. <3
http://www.moddb.com/mods/stargate-invasion
-Chickenhunt for his advanced projectiles (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1880071041)
-tommythunderbolt for additional sound files
-LeethalGambits's Stargate weapons with sound and more
-SoG-Geongeon's Stargate Emblems Pack (only used few emblems from this mod)
-Expanded Colours [144 Colours] by Veegi
-Goa'uld and Jaffa portraits by tushjd
-City sets by twink
-Starlight mod by AryxErin for amazing visuals

Stand-Alone Ship Sets (Already in SGU)




Stand-Alone Ship Sets (NEW)

Recommended Mods
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1623423360 - UI Overhaul Dynamic (load before SGU)

Comments
Comments are disabled but you can use our discord channel where other people can quickly help you in case you have questions.

Donations
If you enjoyed the mod and feel like supporting my work you can donate here. As always it is much appreciated.
Do note that I am not selling a service here, I do not own any rights to the Stargate IP and favors cannot be bought.
For suggestions use the discord channel posted above. Thank you :)

Seph - Stargate Universe Reborn
https://www.patreon.com/Seph1994
https://paypal.me/oHg5SJYRHA0?locale.x=en_US

Avatar - Stargate Ship Sets
[www.patreon.com]
Suositut keskustelut Näytä kaikki (2)
0
29.6. klo 4.54
Missing factions in the latest version
treky87
0
28.7.2024 klo 11.43
bug apgreid
LORDexe
107 kommenttia
punkboy_sp 11.7. klo 18.00 
They only in testing right now with one since new changes so plz wait till then thx y
nixboox 10.7. klo 12.34 
I don't like this change. I can't select the special race traits. If you want to change that then could you please just make all technology available to every race?
Turtle Power 5.7. klo 23.59 
I just downloaded the mod and in the race selection screen I don't see a single race from the modification, is this normal?
in race creation in the origin there is tauri, that is, the mod is installed.
punkboy_sp 1.7. klo 17.09 
chief21 they are testing with only one right now before the others in time
MasterChief 21 1.7. klo 10.07 
hi didnt see the other race in empire selection to spawn as IA, is it normal ?
punkboy_sp 30.6. klo 12.47 
I want to think both of you for working on this beloved mod i miss it so much i love the jaffa :)
Senpai 29.6. klo 23.49 
its back :Gifting:
ptrkdubiel 29.6. klo 13.13 
Cannot see Tauri as a race to play. Can see their civic but that's about it
Avatar  [tekijä] 29.6. klo 11.10 
dont know if you mod isnt updated but atm (as stated in the description) only Tauri is playable
ptrkdubiel 29.6. klo 10.55 
Is the update still in progress? When enabling it (without any other Stargate mod enabled) all I can see is Vanir, Asgard and Ancients races. Only Ancients are playable but needed civics to be added as they didn't have any by default....