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Thanks to Arakk, they've restructured and redone a lotta spaghetti coding and it's fit for 1.6!
You can even import 1.5 save file anthros over to a 1.6 save file just fine.
Tho now bug testing and we found out that if you already had the mod(1.5version) running on a 1.6 save file, then update the mod(1.6version), your pawns will cease to exist, no idea why specifically that but yeah fair warning, no idea how to fix that.
I'll push out the update in 24-or less hours.
Or if a fix managed to be discovered in the meantime.
<backstoryCategories>
<li>Offworld</li>
<li>Tribal</li>
<li>Outlander</li>
</backstoryCategories>
no more errors.
So far still testing running the same 1.5 mod on a 1.6 game, I don't see any problems *yet*
You all can try running the mod and see if anything broke.
I don't have the new expansion yet, so can't test there.