Kenshi
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CTF Dialogue
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2.261 MB
8 May, 2021 @ 12:15pm
9 Mar, 2022 @ 11:50pm
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CTF Dialogue

In 1 collection by iron codpiece
Kenshi Comp. (UWE/RW/GM/IW)
63 items
Description
Chewin' the Fat - Dialogue immersion project.

The goal of this mod is to provide the framework for a base npc interactive dialogue, providing many NPC's in the world with personality and interactivity. This dialogue is applied where immersive and sensible, so don't expect to have a nice conversation with cannibals or fogmen.

Introduce yourself to people and they will give you their name, unless they are cold/cruel. They will remember you and your name the next time that you speak to them, and if you have not seen them in a while you can ask them how they are. Beg for money/food, or be generous with your own. Share your grog and make a new friend. Insult people just for fun's sake. Hunt down rare wasteland smut for a bored and lecherous guard (a different guard every game!) Intimidate shopkeepers into paying you weekly protection money, and possibly have to deal with the consequences of encroaching on another gang's territory (will you solve this with violence, or diplomacy?) All of these actions affect faction relations (within threshholds) and provide a means in game to become well known by a faction by actually interacting with its members.

Another goal of this mod was to create further cohesion between multiple other overhaul mods included in my personal use mod collection found here: https://steamhost.cn/steamcommunity_com/profiles/76561198042406620/myworkshopfiles/?section=collections

As such this mod requires Interactive World, Reactive World, General Modifications, and Universal Wasteland Expansion in order to see everything I have added - however, the majority of CTF Dialogue will work without these requirements.

This mod began as an overhaul of the mod Interactions+ by NEO found on the Nexus, and has grown from there. Three thumbs up to that author for the inspiration.

It is a work in progress and many new features are actively planned, such as being able to invest into shops for various benefits.
Popular Discussions View All (2)
15
27 Jan, 2023 @ 12:26am
Bug Reports/Spelling and Grammar errors
iron codpiece
9
6 Apr, 2022 @ 10:42pm
Hot takes/Saucy thoughts (thots?)
iron codpiece
106 Comments
Daddy Kaneki 2 Jun @ 10:03am 
Ty
iron codpiece  [author] 2 Jun @ 9:59am 
@Daddy Kaneki they are not hard requirements. There are features you will miss out on by not having them, however the majority of this mod should work fine without them.
Daddy Kaneki 2 Jun @ 3:46am 
Wait, the description is confusing. Does this mod still require IW, RW, and GM or not?
NonExistantFlower 27 Jan @ 3:17pm 
holy shit you got rid of the massive requirements??? thank you dude!!!
Laughing Forest 29 Sep, 2024 @ 11:09am 
Has that mod your friend is working on been released yet?
Yarkin🤨 5 Aug, 2024 @ 2:02am 
@InvincibleIronCodpiece Hi! I translate mods into russian. I am interested in your new project, and I could help with it in this way.
iron codpiece  [author] 1 Apr, 2024 @ 2:41pm 
I would first like to thank everyone who has taken the time to play my mod and for diligently posting errors! About two years ago I took a new job managing an escape game business that has consumed much of my time, and I have not been actively maintaining this mod. I do not currently plan on working on the mod any further, however I also do not plan on removing the mod from the workshop. If anyone has any interest in using any part of my mod in their own you have my complete blessing.

I am however currently assisting a friend who is working on an interactive dialogue mod that will likely contain many parts of CTF Dialogue, but without the dependencies that were a part of my mod. Please feel free to contact me directly if you have any ideas or requests for the new dialogue project!

Again, thank you to everyone who has used my mod and taken the time to post bugs. Rest assured that when Kenshi 2 is released that I will be getting elbow deep into modding again.
Ranger 21 Mar, 2024 @ 1:04pm 
First off thank you for this mod, it adds a lot of life to the game that it needed. Second just a small bug report. When you talk to npcs near shops they seem to have the shop inventory when you attempt to trade with them. Oh and also members of exclusive groups like the Shinobi Thieves will have members that act as fences for you even if you haven't paid for the membership. Really small things but thought you should know. Thanks!
Chandler191 19 Jul, 2023 @ 10:42am 
Is there a diplomacy thing to this mod? Like talking to the different leaders about different events or stuff you have done, your faction reputation and being able to talk out fights? That would be interesting trying to talk out an alliance between a faction you don't fuck with instead of just pacifying them
[KS] Zapato 29 May, 2023 @ 9:03pm 
Do I really need IW, RW and General Modifications? I only play with UWE