Stellaris

Stellaris

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At War: Carrier Improvements (3.9.*)
   
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713.271 KB
4 Jun, 2021 @ 12:59am
17 Sep, 2023 @ 10:57am
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At War: Carrier Improvements (3.9.*)

In 1 collection by Ambit
At War Continued
7 items
Description
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support.

Other languages
Im currently only updating english Localisation.
I can be reached in the discord when someone does a translation or uploads a mod with a translation.

Original Mod
Description:
========================================================
Want your carriers to hang back and let the strike craft do the work? Want more specialized fighters, strike craft, and bombers? This mod enhances carrier action with carrier radar, carrier combat computers, and advanced strike craft. It also contains the carrier focused tech and ship sections that are in At War: Advanced Ship Sections to give you everything you need to have a carrier focused navy.

Fully compatible with At War: Advanced Ship Sections and all other At War mods.

Features
  • Combat Fighters - 3 levels using the existing strike craft technologies
  • Autocannon Strike Craft - 3 levels unlocked with the appropriate autocannon technology and strike craft technology
  • Disruptor Strike Craft - 3 levels unlocked with the appropriate disruptor technology and strike craft technology
  • Null Void Strike Craft - 1 level unlocked with null void and strike craft 3
  • Plasma Strike Craft - 3 levels unlocked with the appropriate plasma technology and strike craft technology
  • Proton and Neutron Bombers -2 levels unlocked with the appropriate energy torpedo technology and strike craft 2 and 3.
  • Light Carrier Cruiser Designs: Engineering tech that unlocks new cruiser ship sections for building light carrier-dedicated cruisers.
  • Advanced Carrier Designs: Engineering tech that unlocks new battleship ship sections for building carrier-dedicated battleships and titans.

Interesting patches
Real Space - Ships in Scaling Lite for Advanced Ship Sections and Carrier Improvements

Compatibility
No vanilla files were harmed in making this mod. Works fine with At War: Advanced Ship Sections.
Compatible with Stellaris v3.9.*

Bugs, Feedback and Suggestions
You can post your Feedback and Suggestions here in the comments.
Bugs can be posted in the Discord channel for the mod[discord.gg]
I take all constructive feedback and suggestions seriously.

DISCLAIMER
This workshop item cannot be redistributed without explicit permission.
54 Comments
COGunXSword 9 Jun @ 12:03pm 
@Lord Revan try "Show in folder" through launcher, poke around there.
Lord Revan 1 Jun @ 4:57pm 
Is there a way to modify the stats for the new strike craft? I would like to update them to be more consistent with other mods I am using.
I Darkstar X 14 May @ 11:34am 
<Obligatory 4.* check>
焱淼 11 Apr, 2024 @ 7:02am 
Hello! Any plans to update this mod compilation?
pasquarielloraffaele02 3 Mar, 2024 @ 2:46pm 
What are the tech IDs to unlock the courier?
barrybeal 29 Oct, 2023 @ 10:42am 
It appears that NSC3 had increased fighter speed to 600 it would seem that fighters and bombers in this mod might need speed increase
Beast 17 Oct, 2023 @ 2:50pm 
Can we get an addon for a destroyer escort carrier.
☆ TheHunted ✚ 25 Jun, 2023 @ 8:26pm 
Can we get an expansion mod for this with another tier where the fighters do take advantage of advanced thruster tech, that way people who are using mods that add tier 4 and 5 thrusters aren't out running strike craft with cruisers.
SchwhatNow the DreamCrusher 24 Jun, 2023 @ 8:16pm 
Yeah I think the new strike craft should be tweaked down in terms of their engagement range and movement speed. When vanilla strike craft are 100 engagement and 200 speed but the ones from this mod at 250 engagement and a whopping 400 speed it's very jarring and unbalancing.
HeroBob 17 May, 2023 @ 12:48am 
Does this still work for 3.8?