RimWorld

RimWorld

751 ratings
Biomes! Oasis
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Mod, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
2.574 MB
5 Jul, 2021 @ 5:57pm
15 Apr, 2024 @ 2:57pm
14 Change Notes ( view )

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Biomes! Oasis

In 2 collections by Draegon1993
Biomes! Mod Series
7 items
Biomes! Team Suggested Mods
27 items
Description
[www.patreon.com]


In the vast, merciless desert, there exist small spots of life and color. Areas rich in groundwater, or where the rainwater pools together in sufficient quantities to support a thriving and unique ecosystem: The Chromatic Oasis!
Here you find rare plants and animals, from the magnificent gem scorpion to the nourishing aquamelon.
Build your colony here, among the palms and the reeds, and show the desert that you do not fear it.

This mod is compatible with many mods, important ones being other biome mods.

Lots of colorful new plants and animals!

Birds: Palm Warbler and Heron

Bugs: Scarab, Scorpion, and Tarimtula

Crops: Dune Delight and Aquamelon

Other desert animals! Some vanilla, some not!

AND MORE - play to find out!

Suggested mods to use alongside Chromatic Oasis:
Sandcastles
Natural Paths
A bridge mod for heavy building bridges
Vanilla Fishing Expanded



Mod head: Draegon
Second in command: Odeum

Draegon: Art
Luizi: Art
Odeum: XML and C#
Pyrce: C#
Tidal: Art
Zylle: XML and C#
Pullmylever: Sounds

Special thanks:
Jecrell: Many thanks to him for the amazing Biomes! word logo design.
OskarPotocki for the awesome new Biomes! backgrounds!

Japanese translation by Lucifel




Q: What makes your Oasis unique?
A: We add multiple new plants and animals as well as unique terrain generation!

Q: Will this mod continue to be updated?
A: Probably! We might add more plants and animals here and there

Q: Does this work with other biomes mods?
A: Yes, yes it does!

Q: Can this be added mid-game?
A: Yes, but the new biome itself will NOT show up.

Q: CE compatible?
A: No, but if you make a patch let us know!

Q: Are you folk recruiting?
A: We are always willing to take on more team members, although we currently need programmers and sound designers more than anything else!

Q: I'm getting an error in Fluffy's Mod Manager where it says something about needing Biomes! Core version 0.0.0, what do I do?
A: You either report it to that mod, or do nothing. It is safe to ignore.

[ko-fi.com]

Github Release.[github.com]

[discord.gg]
134 Comments
Draegon1993  [author] 21 Jun @ 2:51pm 
@Big Head Zach It looks very simple, but nice!
Big Head Zach 19 Jun @ 5:23pm 
Thoughts on the incoming oasis for Odyssey?
striped apple 29 May @ 11:16pm 
any updates on the spawn issue? looks v pretty otherwise
Draegon1993  [author] 26 May @ 11:34am 
@SCARRIOR Ahh that might be the case. I think it's coded something along the lines of "more fertile biome, more plant spawns"
SCARRIOR 26 May @ 9:37am 
Nevermind, I noticed that there are some trees spawning, no idea if this biome is slower, but I am used to playing on tropical rainforest, I guess trees spawn faster in the tropical rainforest?
SCARRIOR 26 May @ 9:05am 
Cheers mate
Draegon1993  [author] 26 May @ 8:50am 
@SCARRIOR Weird, I had that issue before but I thought it was fixed. I'll make a note of it
SCARRIOR 26 May @ 8:07am 
I've noticed that trees and plants and such are not reseeding and regrowing in the biome, is this a common issue? Harvested some trees and they don't regrow.
Hoonteri 24 Feb @ 3:36pm 
same this is so goofy
Mortagon 25 Jan @ 11:13am 
Also having the issue of Chromatic Oasis replacing every desert tile with Regrowth Expanded World Generation (Continued) and had to disable it due to this. Hope this can get fixed as I love the mod.