Arma 3
75 ratings
SVO-Ammo
   
Award
Favorite
Favorited
Unfavorite
Data Type: Mod
File Size
Posted
Updated
16.101 MB
22 Aug, 2021 @ 6:44pm
20 Jun @ 12:57am
157 Change Notes ( view )

Subscribe to download
SVO-Ammo

In 1 collection by HazmatGamer
Super vehicle overhaul.
80 items
Description
What is this mod?
Some ammunition in UAS doesn't have your desired magazine size. So you have to make it yourself.
This mod contain several custom magazines that very necessary for my other SVO mods.

At first, it was integrated into my other SVO mod. But what if someone use more than one SVO. He or She will have duplicate of this file. Thus taking more load time. So I seperate it.

If you get "no entry 'bin/config.bin/cfgMagazines.'". Just ignore it. It's the problem with original UAS. It won't affect the gameplay though.
25 Comments
HBAOplus 3 Jun @ 6:44am 
for vanilla type 115 (under barrel .50 BW)
https://armedassault.fandom.com/wiki/Type_115#Magazine_compatibility
in your config, looks like this

class arifle_ARX_base_F : Rifle_Base_F
{

class Secondary : arifle_MX_F
{
magazines[] = {"UAS_BASE_50Beowulf_ARX_10Rnd"};
magazineWell[] = {"UAS_BASE_50Beowulf_Rifle"};
};

};

should changed to this:
class arifle_ARX_base_F : Rifle_Base_F
{

class Secondary: Rifle_Base_F
{
magazines[] = {"UAS_BASE_50Beowulf_ARX_10Rnd"};
magazineWell[] = {"UAS_BASE_50Beowulf_Rifle"};
};

};

in short, "class Secondary : arifle_MX_F " shoud correct to "class Secondary: Rifle_Base_F".
same goes to "arifle_ARX_blk_F" and "arifle_ARX_hex_F".
HBAOplus 3 Jun @ 6:44am 
Hello, @HazmatGamer
Some issues of Class Inheritance in the "UAS_Base_Compat_Tweak/config.cpp"
in your SVO-Ammo config, rpk74 in RHS is set like this.

class rhs_weap_rpk74 : rhs_weap_pkp {};

seems RHS has changed this part to:
class rhs_weap_rpk_base: Rifle_Long_Base_F {};
class rhs_weap_rpk74_base: rhs_weap_rpk_base {};
class rhs_weap_rpk74: rhs_weap_rpk74_base {};
milkman08 11 Mar @ 6:42pm 
any ways to fix the slow startup for Eden editor? or is that an issue on my side?
Apricot_ale 20 Feb @ 4:51am 
Does works well with Universal Ammo System Reimagined V1.1.0 ?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2881655712
What-The-Hell-Is-This 27 Jan @ 5:14am 
Russian 3bm is week,especially 3bm60
Mark 31 Mar, 2024 @ 6:50am 
could u remove the strange model on the muzzle of .50 caliber weapons .when i using it with ww2 dlc p47 ,its shows some model impact
Yo Gabba Gabba! 31 Mar, 2024 @ 5:44am 
This is getting better with every iteration. My only concern is that that armour piercing and explosive properties of some ordnance still feels like it's unrealistic, though no specific example comes to mind right now. Keep up the good work.
Koger 10 Feb, 2024 @ 9:45am 
Could you make mine dispenser munition for Jets helicopters and support vehicles wield and tracked Like volcano mine systems and some amphibious mine deployment
stonegodspeed 1 Aug, 2023 @ 6:17am 
well, this mod and its author really pick up mr.berl's torch, constantly updating and getting better, improving gamers' experience.

plz continue the excellent work
Milan [BE] 18 Jun, 2023 @ 8:15am 
want to use this for antistasi plus but server is telling me there's a signature mismatch. Can you add a Bikey for both this mod and SVO_BWMod?