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Turrets now require ammo
   
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31 aug, 2021 @ 13:17
31 aug, 2021 @ 13:40
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Turrets now require ammo

Beskrivning
I disliked how turrets required no ammo which allowed us to abuse them, this is a mod for those that would like to try it with ammo.

Crossbow turret - Ammo none ( I went with none because turrets are vital to beginners for basic defence)

Crossbow turret (upgraded) would require regulars (30 shots, may lower to heavies (20 shots if too easy depending on feedback) - you are now progressing so things ain't going to be so easy for you now.

Harpoons will all require long bolts (10 shots, this may change based on feedback) - the 6 shot harpoon and double barrel harpoon will only use 1 shot out of 10 each time they fire.

I do recommend the quiver mod by Zheyron

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1502887021&searchtext=quiver

P.s I am new to modding so go easy on me, thanks.

*edit* It only requires 0.5 steel bars to make 10 long bolts, throw 1 in there and you have 20, that will last a skilled gunner approx 2,3 base defences depending on their skill and accuracy whereas it takes approx 1.5 iron plates (If I remember correctly) to make 30 bolts

30 kommentarer
Scar  [skapare] 23 jun @ 12:44 
I would look but due to current situation I am without a pc
Anub'Arak 11 jun @ 5:45 
Is it possible to create an automatic turret (without the need for a guard), even if the requirements to build it are extreme, with the use of "AI core" for example, for a single character base? I like to take risks playing solo.
Scar  [skapare] 18 nov, 2024 @ 16:24 
dk man, I just figured it'd add more to the gameplay element to allow turrets to require ammo so I generally just did that, anything else would require another mod to solve the elements you guys are disliking, although I do agree if your turret is trying to shoot through terrain could it possibly be another mod conflict?
Salty Oreos 18 nov, 2024 @ 16:06 
maybe side grades that intentionally decrease the range?
Scar  [skapare] 18 nov, 2024 @ 15:58 
lowering the range would be ideal however it'd effect everyone especially those that build in open/flat areas
Salty Oreos 18 nov, 2024 @ 12:44 
idk why steam notified me about this page
Salty Oreos 18 nov, 2024 @ 12:44 
possibly lowering the range of the turrets could fix that issue in a roundabout way
Scar  [skapare] 17 nov, 2024 @ 23:13 
Probably not as it's more of a game issue I guess, my mod just changes the turrets to use ammo
Blast (AKA LostAmI) 17 nov, 2024 @ 22:25 
Is there a mod that fixes turret logic to stop shooting things behind hills, rocks, mountains, walls, buildings etc? Because my turrets would waste all their ammo constantly... on things they can't hit.
And while i would LOVE to use this, that fact makes it a hard pass =/ which sucks.
Scar  [skapare] 3 dec, 2022 @ 17:29 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2897160411 Think I've done it, try it out and let me know, just done it quickly but all should be well.