RimWorld

RimWorld

504 ratings
Total Control
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Mod, 1.4
File Size
Posted
Updated
6.733 MB
8 Nov, 2021 @ 11:18am
17 Mar, 2023 @ 4:49pm
8 Change Notes ( view )

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Total Control

In 1 collection by Orpheusly
Rimsential
25 items
Description
If you're enjoying the mod, please remember to rate it!


Enables the complete customization of faction pawn's appearance. It's the faction editor you deserve!

Features:

- Take total control of the inhabitants of your neck of the rim

- Specify role names, apparel types, hair types, weapon types, set colors, change caravan animals and more per pawnkind per faction

- Force pawnkinds to outright be the way you want or choose options by tags to fit a certain theme. The possibilities are limitless!


Instructions:

1. Load a saved game.

2. Pause the game

3. Open the Mod Settings menu and find "Faction Editor".

4. Click "Add New Faction Edit"

5. Click "Add New" and select the pawnkind you wish to edit

6. Customize to your heart's content

7. Save your changes, restart the game, and start telling incredible stories!


Recommended Additions:

Faction Customizer - Change Names, Pick User Saved Ideologies, and More:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2637999346


This mod sponsored by the Rimsential Catalogue - For The Discerning Rimthusiast:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2474108064
Popular Discussions View All (8)
6
21 Dec, 2023 @ 8:11am
just doesnt work
smog
3
5 Nov, 2023 @ 10:06am
Editing Error for Tribal Factions
koja 🌄
2
21 Dec, 2023 @ 7:29am
Black Box
Fishheader
295 Comments
airsickword1287 5 Aug @ 9:02am 
There's a continued version for 1.6 (if you got referred here by the various faction edit mods)
Evenstar 29 May @ 12:23pm 
Hi this looks a great mod :) does it let you stop a faction from carrying weapons? I'm building a zombie xenotype and I use the mod Xenotype Spawn Control to make a faction spawn as all zombies, but they either end up having bows or guns depending on which faction I use, would be great if they just used their fists!
Nick1012 28 Jun, 2024 @ 2:51pm 
This mod is outdated.
れPURE い.億KiotheCloud四 27 May, 2024 @ 7:35am 
@malsala23 it wont ruin it but u wont be able to edit it anymore once u have the mods in it since it will be linked to said mods
malsala23 21 Apr, 2024 @ 12:43pm 
Anybody know if adding more item mods will ruin my preset?
FoogBox 12 Apr, 2024 @ 3:59pm 
I know I'm late but I'd also like to put in my request for the 1.3 files back. I'd like to be able to complete an old run of mine, but both Total Control and Homebound seem to have lost support for previous versions with their updates. Sadly, i didn't make a backup of these two mods apparently and they were automatically overwritten.

Alternatively, if anyone has an extra copy of these two mods for 1.3 it'd be greatly appreciated!
Álfie 23 Mar, 2024 @ 4:13pm 
NVM after much hardship and reloads I got it working to majority of a succes
:steamthumbsup:
Álfie 23 Mar, 2024 @ 4:07pm 
Cant get the factions to actualy use the presests, tried making Rough Outlander unions into the NCR even shrank their forced apperal to just be one set of armor and guns and they still dont spawn with it when I attack their settlements
malsala23 20 Mar, 2024 @ 5:33pm 
Heck yeah, I'll try that and see if it works. It'll suck that I have to redo my whole preset but so long as it consistently works I'll be happy.
Sarelth 20 Mar, 2024 @ 2:50pm 
There is a fork up for this, it might update to 1.5 sooner than this since it was handed off.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3063465133