RimWorld

RimWorld

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Rimsential - Total Control: Continued
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Mod, 1.4, 1.5
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702.598 KB
27 Oct, 2023 @ 8:27pm
13 Apr @ 9:21am
20 Change Notes ( view )

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Rimsential - Total Control: Continued

Description
Enables the deep customization of faction pawns


This is the continued version of the Rimsential - Homebound mod handed over to the community by Orpheusly and continued with their permission. The packageId has been left unchanged in an effort to ease migration however as the name has changed anything using a PatchOperationFindMod may need to update.

Bug reports and suggestions are welcome as Github issues.

[github.com]


Enables the complete customization of faction pawns. It's the faction editor you deserve!

Features:

- Take total control of the inhabitants of your neck of the rim

- Specify role names, apparel types, hair types, weapon types, set colors, change caravan animals and more per pawnkind per faction

- Force pawnkinds to outright be the way you want or choose options by tags to fit a certain theme. The possibilities are limitless!

Extra Features in the Continued Version:
The continued version has a number of fixes to issues reported on the old version, however that's not all, it also adds some new customisation options including:


Instructions:

1. Load a saved game.

2. Pause the game

3. Open the Mod Settings menu and find "Total Control - Faction Editor".

4. Add a preset or edit an existing one (presets are a collection of faction edits).

5. Click "Add New Faction Edit"

6. Click "Add New" and select the pawnkind you wish to edit

7. Customize to your heart's content

8. Save your changes, restart the game, and start telling incredible stories!


Recommended Additions:
Popular Discussions View All (1)
1
23 Mar @ 7:35pm
Error with VE Core
Vintage Misery
404 Comments
QraTz 21 hours ago 
I realized that i just cant play Rimworld without this mod. So happy to ready that youre working on it, thank you so much!!
Taggerung  [author] 12 Jul @ 1:54am 
No but I’m working on it today
Rim Baby 12 Jul @ 12:34am 
Super NEED T_T
Boiled Pepsi 11 Jul @ 3:40pm 
do we have an estimated time?
Taggerung  [author] 11 Jul @ 11:21am 
Don't get too excited until I make it actually work XD
Elgappa 11 Jul @ 7:15am 
Taggerung mate, you are the hero we need but dont deserve
Taggerung  [author] 11 Jul @ 6:36am 
yes
Gecko Esti 10 Jul @ 6:04pm 
is 1.6 update planned ? :) Thanks !
Taggerung  [author] 9 Jul @ 6:56pm 
When you pick the pawn kind you want to edit there’s a special one called global which applies to all the pawn types in the faction. Some stuff like raid points is faction level so only makes sense to edit at the faction level but for most stuff global acts as a kinda baseline so you can set defaults like idk hair colour faction wide then only have to override the weapons and armour at the pawnkind level for example
dragoes 8 Jul @ 9:06pm 
sorry, what does it mean by global edit? i want to edit the raid points of some raider pawns and it says "can only be edited via the global edit"