Stellaris

Stellaris

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Stellaris Evolved + Extended Stellaris Traditions
   
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File Size
Posted
Updated
22.094 MB
16 Nov, 2021 @ 1:01pm
24 Jan, 2023 @ 10:14am
8 Change Notes ( view )

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Stellaris Evolved + Extended Stellaris Traditions

In 1 collection by MrRoAdd
RoAdd's Stellaris Evolved Patches
8 items
Description
Changes and Additions
  • Unlocking Stellaris Evolved Tier 2 traditions can now be done with the traditions from EST too.
  • Added swaps for Machine Traders from Stellaris Evolved to Commerce allowing them to use it.
  • Added support for the extra ethics for the Faith tradition finisher.
  • Engineering Guildhall building now has job swaps for Machine Cult, and for hiveminds which use robots, allowing them to also get the assembly job and the building.
  • Cybernetics buiildings now use the automated production mechanism from Evolved.
  • Traditions blocked by aps (very few of them which are by default unlocked to either hives or machines) now also take into account the APs from Stellaris Evolved.
  • Jobs are updated to use the wegiht modifiers from Evolved so no wierd issue about jobs that aren't worked will appear. Plus the jobs benefit either from some of the Evolved traits or civic or other effects.

Planned for the future
  • Support the traditions in the new factions demands from Stellaris Evolved.

Mod Load Order
  • Expanded Stellaris Traditions
  • Stellaris Evolved - Alpha
  • Stellaris Evolved + Expanded Stellaris Traditions

Contacts And Links


Thanks
Girion
For an amazing mod which adds so much more choice and makes unity more important.
Rodahtnov
For the suggested triggers and points to hook some of these changes allowing me to make this without having to overwrite too much.
16 Comments
Thrice 12 Aug, 2024 @ 12:40pm 
Im pretty sure this mod no longer works Khione, since one of its dependancies is depreciated, taken over by a different mod author, depriciated again, then taken over for Stellaris Traditions 3. But I *may* be wrong. You could always try it?
Khione 22 Mar, 2024 @ 7:39pm 
Does this work with 3.11?
Rich 30 Aug, 2023 @ 8:07pm 
Does this work w/ 3.8?
Alche 18 Jul, 2023 @ 3:48am 
Bump
MrRoAdd  [author] 22 Jan, 2023 @ 12:05pm 
Updated to 3.6
Dremag 3 Jan, 2023 @ 7:20am 
Does this require an update?
MrRoAdd  [author] 16 Dec, 2022 @ 10:09am 
Yes will probably update after i manage to get Evolved stable together with Rodahtnov. After that i will bring most of my patches up to date, especially with some free days since the holidays are coming.

Till then expect some incompatibilities mainly on the traditions that might require ascension paths or overwritten traditions which will probably exhibit the behaviour of missing effects (mostly visual)
Tal'Raziid 15 Dec, 2022 @ 9:03am 
Updoot wen
MrRoAdd  [author] 26 Oct, 2022 @ 9:43am 
From what i have seen it works fine, haven't managed to compare with base mod in case they changed something tho
Ciaphas Cain 23 Oct, 2022 @ 2:07pm 
Does this require an update?