Project Zomboid

Project Zomboid

5,350 ratings
They Knew [B41]
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207.903 KB
19 Jan, 2022 @ 9:52pm
14 Feb, 2022 @ 6:44am
5 Change Notes ( view )

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They Knew [B41]

Description
The Update for B42 can be found RIGHT HERE

They Knew
The Knox county incident was never a "random accident" or whatever the news was saying. Someone knew about this. They were there on the ground to observe the effects. What they didn't know, was how bad it was going to be.

Search the map for a new rare zombie! This zombie has a medicine for the zombie infection on them. I wanted a zombie virus cure that combined danger with reward. There are several zombie cures out there, this one is my version. The spawn rate is configurable in the Sandbox Variables.

TRANSLATIONS

THIS MOD ADDS
  • A new Hazmat Suit
  • A new satchel
  • Zomboxivir: The inhalant that can purge you of the zombie virus. Further infections are unaffected.
  • Zomboxycycline: These pills are used in a manner similar to Malaria prevention medication. These pills prevent infection for 24 hours. Don't forget to take your medicine! (This is disabled by default, you need to up the drop chance in the sandbox options if you want it to spawn)

SANDBOX OPTIONS
The default for this zombie is 500. This means the mob is VERY RARE. The rest of the zombies in the default category have values between 20000 and 2000. The golfer zombie for instance (quite rare), has a score of 2000. Park rangers have a score of 10000.

FAQ:
  • Can this mod be installed on an existing game/server?
  • Yep! Should just work. You will need to go to new areas to start seeing the zeds, or wait for respawns.
  • Is this multiplayer ready?
  • Yep!
  • There are too many of this zombie!
  • On single player: Install THIS mod. Change the spawn rate.
  • On multi player: See below.
  • How do I configure the sandbox settings for a dedicated server?
    Load your dedicated server settings in the "host" option (click HOST instead of JOIN, or SOLO). Then, configure the sandbox settings there. Once you are done (lowest setting would be 1 instead of 50) save the settings, and exit host. Restart your server, and it should use the new sandbox settings. (TIP: This can be done even after the server has been going for a while, just close the server, load the file, edit and save. Next time you restart server, the settings will have changed).
  • When should I use my dose?
  • The best way to know when to use it, is when your character starts showing signs of infection! (Nausea, Nervousness)
  • Do I need 1 dose for each bite?
  • No. One dose will cure all infection on you. Even if you get bit 20 times.
  • Why is the bite still there after I use the cure.
  • Bite injuries will have to heal normally. The infection is the only thing removed.

Add-Ons

ROADMAP: FUTURE PLANS
  • More Mysterious Agents.
  • "Not a Cure" option, where the Zomboxivir only delays the inevitable.
  • Random "They Knew" events.

MY OTHER MODS


I would do modding full time if I could afford it. If you feel like nudging that in the right direction, hit me on Kofi
Ko-Fi Here[ko-fi.com]

Ask for permission This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online.

Workshop ID: 2725378876
Mod ID: TheyKnew
Popular Discussions View All (31)
2
22 hours ago
Used it for the first bite, died from 2nd bite
TouchWood
6
3 Nov, 2024 @ 5:44am
Two drop rate settings
[HB] Mr Adr1an Bandit
8
11 Jan @ 2:45am
Bites seems to not go away?
Abnormal
889 Comments
repu 22 hours ago 
@26joni What if you tried "TheyKnew.Zomboxycycline"
Viper 4 Jul @ 10:08pm 
pretty sure there's still issues with this mod though. There hasn't been an update since 2022, so there is probably still an instant-death bug here. Also, I don't know exactly what's going on, but my current character drains fatigue at a wildly increased rate since I took zomboxivir to clear an infection. Hopefully these bugs did not carry over into the B42 version.
Viper 4 Jul @ 8:52pm 
@Sugod incorrect, the spawn settings work exactly as intended.
Amboyman 30 Jun @ 7:19am 
b42?
Sugod 17 Jun @ 5:51pm 
These guys spawn way too often. Changing the spawn rate in the sandbox settings does nothing
TRueDeM1aM 5 Jun @ 2:57am 
Don't use this mod, it is trash unless you want to loose your run due to the fact that you die in an instant from a zombie bite in any part of your body. Flag request doesn't reply after you did use your Zomboxycyline Pills (Pre-Anti-Virus) and you die after the 24 Hour Mark from any bite.
Your Character will be bugged for the rest of your RUN!
Alktimel 5 Jun @ 2:37am 
@Jenek yes. I have the same issue. Instakill after getting a bite to my hand multiple times. If you dont use Zomboxycycline you are fine. playerdata.unprotectedinfection never gets resettet, so you die with the second bite.
Stener 7 May @ 10:31am 
Hello Afterworlds. now, i'v been scratching my brain out trying to figure out how to adjust the spawn rate, drop rate ect for a dedicated server hosted externaly. do i have to add lines for the mod my self? and where?
puliman_hecker 1 May @ 10:35am 
this aint lore friendly for me
Jenek 27 Apr @ 1:50am 
Does this mod cause one-shot kill glitches?